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Old World News

July 26th update - Leader customizer and city site density options

The main branch has been updated!

Headline changes:
  • Added Customize Leader option
  • Added city site density map option
  • Improved AIs use of anchoring


Full notes can be reviewed here:
https://mohawkgames.com/2023/07/26/old-world-update-111/

25% off Old World and all DLC

Old World and all DLC are on sale for 25% off. Check them out here: https://store.steampowered.com/app/597180/Old_World/

https://store.steampowered.com/app/1952840/Old_World__Heroes_of_the_Aegean/

https://store.steampowered.com/app/2261870/Old_World__The_Sacred_and_The_Profane/

July 21st Updated Test Build

The test branch has been updated!

Notable changes:
  • Added Customize Leader option
  • Added city site density map option
  • Improved AI anchoring

Full notes can be reviewed here:
https://github.com/MohawkGames/test_buildnotes/blob/main/Old%20World%20Test%20update%202023.07.21

These changes can be accessed on the test branch. To switch to this version:

Right click on Old World in your library, and hit properties, then navigate to the Betas tab and use the dropdown menu to switch from 'none' to the test branch.




July 12th Updated Test Build

The test branch has been updated!

Notable changes:
  • The No Ancient Ruins option will now work on premade maps
  • Can no longer start a diplomatic mission to change war/truce/peace state until both sides have met each other
  • UI xml files are now allowed in user mods. UI xml files have been added to the Reference folder

Full notes can be reviewed here:
https://github.com/MohawkGames/test_buildnotes/blob/main/Old%20World%20Test%20update%202023.07.12

These changes can be accessed on the test branch. To switch to this version:

Right click on Old World in your library, and hit properties, then navigate to the Betas tab and use the dropdown menu to switch from 'none' to the test branch.




July 5th update - UI, AI, performance improvements and scenario rebalancing

The main branch has been updated!

Headline changes:
  • New Options 'Only Show Map Tacks for Worker' and 'Disable environmental sounds'
  • Added support for changing players mid game when loading a multiplayer save
  • Heroes of the Aegean scenario rebalancing
  • Tribes and AI nations can now raze captured cities if the option for razing cities is enabled
  • AI and performance improvements



Full notes can be reviewed here:
https://mohawkgames.com/2023/07/05/old-world-update-110