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Wonder Wickets 1.0.12 Changelog

Happy April 1st everyone! I hope all of you have a great day full of goofs and gaffs! As for Wonder Wickets, it's all business over here.. nothing different or strange at all! This update finally transfers all of the changes found in the nebula build into the main branch of the game. Thanks to all who had helped test and find issues with the run of the nebula branch! In addition to this, there have been minor UI related fixes made. Be sure to report any bugs you may find in the comments or on the forums! And while you're at it, apparently one of the Catki made their way onto Twitter... somehow?

Wonder Wickets 1.0.12 Update New Additions:
  • Added the ability to cancel your swing after confirming power
  • Added the ability to import save data from latest demo version
  • Added new error handling screen along with bug reporting


Changes Made:
  • Changed “Beta Version” to “Version” in debug overlay
  • Helped Pyxis find a comfier pillow to sleep on
  • Edited and updated parts of the credits
  • Deleted some random Catki thorns found in the game's files
  • Changed and fixed some misleading/misspelled text
  • Changed and updated some loadscreen text
  • Changed copyright information for game executable
  • Changed version number to denote “(N)ebula” and “(C)ompiled” builds
  • Increased size of workshop menu
  • Added Freen in Green logo to intro
  • Updated goodies menu button icons
  • Next level button now only displays upon replaying a previously completed
  • Added additional credits


Bugs Fixed:
  • Scoring in online multiplayer is now functional
  • Texture scaling now functions correctly on macOS
  • Optimized systems used for networking, string rendering, input detection, and camera positioning
  • Stardust collection is no longer based on position
  • Optimized entire game by compiling via YYC
  • Particle effects are now synced online
  • Workshop vote screen now works with mouse input
  • Removed some debugging shortcuts
  • Fixed hurt particles for player 2 being incorrectly offset


Due to compatiblity issues, the macOS release of the game will come at a later date. Information on this will be posted soon. Thank you for understanding!