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Update 1.1.3 Changelog

- Added more SA-TA's to Galaxy Crossed levels that were overlooked, and fixed some of her dialogue
- Added missing apostrophes (would you believe me that this was a game maker issue and not a grammatical one)
- NERFED DARK EFFECTS -- no more dynamic lighting in favor of not murdering computers, new effect is just a dark vignette on the screen
- fixed broken collision on cardboard floors
- fixed a bunch of grammatical errors
- edges of grass alts and slopes fixed
- wrote a failsafe code to make sure characters are unlocked with their respective achievements (and should retroactively work for those who are missing characters)
- Added subtitles for Purceus, Malloc, ToeJam, and Earl (Remedy and Frallan dont have voices, so, uh...)
- fixed orb indicator appears over dialogue boxes
- fixed Stumps and Dead Trees appear below adjacent fences
- In rare instances, the orb can get stuck in a pseudo-falling state and ignore pitfalls while the orb's image displaces itself. I THINK I know the problem and MAY have fixed it, but this bug is impossible to replicate so I dunno if it's actually been fixed.
- Fixed some music desyncing?
- Level Fixes:
  • X1-5: Fixed a misaligned booster pad
  • X1-3: Added more yellow pistons because half the level was skippable
  • X3-1: Fixed the tile the black goal is on so it doesn't trap the orb
  • X4-1: Added tiles to prevent the orb from softlocking, also added a little more to hint at how to get the Sun Seal
  • X4-2: Gave a facelift to the level to make it more interesting (and less infuriating)
  • XC-2: Added more padding to that area so you have more control orb doesn't consistently fall off