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qb News

qb Community Update

Hey guys,

it's time we give you an update on the current status of qb, and sadly it's not very positive news.

qb being the very first game for all of us enabled us to experiment around, learn new skills and expand on various systems and we are glad we took this path. However due to more recent changes to our private lifes it's not possible for us anymore to keep up with frequent updates to the game itself due to the sheer complexity which we've burdened upon us.

We had a constructive dialog within the team and came with the realization that qb itself would need more manpower or more time allocated.
It's difficult to continue working on a free time based project while also still having time for actual free time, family and work besides.
Thus we'd like to turn qb to Maintenance mode: critical bugs will still be fixed as they get reported to us but updates come when they are done.

Work on qb should continue as time allows, but with less pressure. Just as an actual free time project perhaps. Mid- to Longterm we'd like to take the experience gained with qb and work on new concepts for a different kind of game, likely reusing assets and systems made for qb and adapt these for future projects.

We hope you understand our situation.

qb Team

Update 0.5.0.5



Hey guys,

we are releasing version 0.5.0.5 to the wild, which comes with the following bugfixes and features:

New Features:
  • Fishtrap can now be built, it automatically collects fish for the player
  • Torches now properly align with the side of the block they are placed against
  • Various brandy and fish related recipies for all kinds of tastes
  • Juniper bushes can spawn in several biomes
  • Recipes that allow multiple compatible ingredients now show these by switching their icon and tooltip
Balance:
  • Chests in prefabs and villages are now locked 90% of the time
  • Recycling reworked, as it could grant too much resources
Bug Fixes:
  • Various fixes to the way entities are handled...
  • ... this also fixes not being able to place stuff on a new world
  • Cave reverb effects too loud
  • Wolf, Warg, Snail and Bear have received a couple fixes regarding animations and collisionboxes
  • Chat autocomplete uses naturally ordered list
  • Bamboo forest water ponds squareness has been rounded
  • Beehive did not spawn bees when destroying it
  • Old planks were recyclable


As always, please don't hesitate and report further issues you might encounter. Your feedback is appreciated.

qb Team

Update 0.5.0.4



Hey guys,

this time around we are releasing version 0.5.0.4, which comes with the following changes:

Bug Fixes
  • Smoke particles apply sunlight now
  • Questicons above NPCs were bugged sometimes
  • Camera no longer jumps up in 1st person when aggresively choosing your next potion/tool
  • Static entites (like Campfire) no longer spawn too deep into the ground when there is a snow layer
  • If you ever wondered, why Bob didn't like giving you a construction flag... it is fixed now
  • Loottables refined to not give out too much of the same loot
  • Changing mouse sensitivity does not require restart anymore
  • Bandits no longer kill themselves if they might hurt one another in the heat of a battle
  • Hair no longer despawns in Q-menu in 1st person
  • Bears could not be hit because their collision box was too small
  • Mac users now also receive latest updates
New Features
  • It's possible to store extended data per block, allowing...
  • ...plants that grow when you are away from a chunk, or not playing the game at all
  • Signs with text, that are visible on the map/minimap ... and right in front of you!
  • A potion that brings you back home safely, turns out all you needed was a beer and a good amount of sleep
  • Startquests give a shovel and an axe along the other items
  • Wardrobe can now be opened and has visual content

As always, please don't hesitate and report further issues you might encounter. Your feedback is appreciated.

qb Team

Update 0.5.0.3



Hey guys,

today we releasing version 0.5.0.3 that comes with some new features and bug fixes.

New Features:
  • HRTF (3D Sound) is now available
  • HDR tone mapping is now enabled for all clients
  • Level of Detail is now available for all models
  • UPNP Support (port forwarding) if enabled
  • Fireplace added
  • Improved particle effects for campfire and fireplace
Bug Fixes:

  • Beehive will spawn bees when hit
  • Icons over NPC's and bosses are reworked and will now be shown as intended
  • All collision boxes have been updated to correct size
  • Replugging your audio device no longer stops the sound
  • log4j security fix CVE-2021-44228
  • All collision boxes have been updated to actual size
  • Gingerbreadman animations not working

As always, please don't hesitate and report further issues you might encounter. Your feedback is appreciated.

qb Team

Update 0.5.0.2



Hey guys,

based on community feedback we are releasing small changes with 0.5.0.2 to balance the shovle speed.
  • balance shovle speed for all kind of shovles
  • torch visually improved

As always, please don't hesitate and report further issues you might encounter. Your feedback is appreciated.

qb Team