ADDED - New Sheep model ADDED - Relevant Npcs for active quest have an icon over their head now ADDED - Gravestone is displayed on the (mini)map when the player died ADDED - Forced spawn of a random quest giver in the first village ADDED - Hammer item ADDED - Bob is able to build multiple houses simultaneously UPDATED - Bob holds Hammer instead of Ankh UPDATED - Tooltip at trader shows if item is too expensive for the player FIXED - Keybinds on bottom bar not updated when keybind changes FIXED - Bosses have either too small or too big bounding box FIXED - Enchantments Altar and Elemental do not display time FIXED - Quest Kill Specific Entity and Group of Entities did not display name of entities to kill FIXED - Flower Meadow and Heathland flora did spawn into houses FIXED - Doors could be invisible in certain combinations with other blocks FIXED - Translucent blocks doesn't use alpha blending FIXED - Arrows do not turn in the direction of flight FIXED - NPCs look back and forth while running FIXED - Half block render issue FIXED - Projectiles like arrows play endless noises and particles when the player goes out of sight and back again FIXED - Prevent NPCs from running back to their spawn position while following an another path FIXED - Prevent NPCs from looking at other entities while following an another path FIXED - Prevent NPCs from looking randomly while following an another path FIXED - Crabs are able to drown