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Tank Force: Online Shooter Game News

6.6 Update

[p]\[Battle]
Flag capture has been replaced with a system of points of interest.
Key difference of points of interest:
Several types of capture points — neutral, enemy, and allied.
Control over them can be contested.[/p][p]\[Maps]
Three previously disabled maps have been redesigned and are being returned to the game.[/p][p]\[Battle]
Battle end rules have been changed.
Now the battle continues as long as players have tanks in their combat squad or until the timer runs out.
Previously, the battle ended when the last player on a team lost their tank.[/p][p]\[Battle]
Added the ability to customize the position of elements in the battle interface.
You can now configure visible control elements to suit your preferences.[/p][p]\[Battle]
Tank destruction now includes a new explosion effect with turret detachment in certain situations.[/p][p]\[Battle]
The matchmaking system has been updated.
It now primarily uses the combat power of the tank squad.
Attention — the system will continue to be adjusted during live operation.[/p][p]\[Content]
Preparation for the transition to Seasons, new vehicles and cosmetics.
We are moving from the old system — a separate Battle Pass each month — to a large three-month Season, within which new Chapters with rewards will be added each month.[/p][p]\[Content]
New reward system — Crates.
Try your luck: open new Crates that may contain new vehicles and Season progress.[/p][p]\[Hangar]
All quest tasks have been moved to a unified tab.[/p][p]\[Hangar]
Changes in the tech tree.
Improved vehicle preview.
Additionally, you can now upgrade and equip a tank directly from the tech tree without assigning it to a combat squad slot.[/p][p]\[Content]
Visual improvements to several Premium tanks.[/p][p]\[Hangar]
Changes in the tech tree.
Tanks can no longer be sold. A large collection will be required for mechanics to be introduced in future updates.[/p][p]\[Hangar]
Changes to the battle entry interface.
Now while waiting for battle you can inspect your tank, read tips, and chat.[/p][p]\[Bugs][/p]
  • [p]Fixed incorrect behavior of the “Negative effect duration reduction” parameter[/p]
  • [p]Fixed visual bugs in offer display[/p]
  • [p]Fixed issues with Clan Buffs[/p]
  • [p]Fixed a bug where launching the game paused background music apps[/p]
  • [p]Numerous other bug fixes[/p]

Update 6.5.2

Greetings, dear players!
We are excited to present Update 6.5.2!

Let’s go over the key changes with some brief explanations!

- Preparation for the introduction of Battle Slots
In short, you will soon be able to manage a limited combat squad and send it into battle.
However, this feature won’t be available immediately: on March 24, we will perform a necessary server update, with the first rollout on Singapore servers. If the launch goes smoothly, Europe servers will receive Battle Slots a few days later.

- Game optimization for mobile devices
These optimizations have also improved PC performance, especially for players using settings below ULTRA.
According to our internal tests, the game now runs significantly smoother!

- Redesigned 5 battle maps
Old maps, new experience!
We have updated five battle maps, making their gameplay more engaging. Some maps are temporarily unavailable for further improvements.

- Introduction of the "Power" system for vehicles and combat units
Power is a calculated rating that represents a vehicle’s overall combat strength based on its characteristics.
For now, it serves as a reference for comparing different vehicles, but in the future, it will play a greater role in game mechanics.

- Battle difficulty rating introduced
Harder battles will now offer additional rewards.
This change will take effect after the March 24 server update.
The goal is to encourage players to engage in challenging battles instead of leaving matches in search of easier bot opponents.

- Improved equipment purchase reminder
Now more informative and less intrusive.

- Updated vehicle destruction visuals
Added a more cinematic camera effect and expanded enemy information. In future updates, we will enhance explosion effects as well.

- Improved hangar camera behavior
We have added inertia to make tank inspection feel smoother and more comfortable.

- New loading screen design
A fresh look for when you enter the game!

- Various technical fixes
We have made a significant number of technical improvements.

A special thank you to all players who participated in the Beta testing of this update! Your feedback helped us refine and improve the final release.

See you in future updates! 🚀

6.4 Update

Welcome to the 6.4 update!

Are you ready to celebrate the holidays? We are too, and we are ready to congratulate you!

* Updated display and content of special offers
* Preparing for the New Year!
+ New Hangar!
+ New Music!
+ New Equipment!
+ New Cosmetics!
+ New Activities!
+ Festivale Decorations!
* Updated UI for purchasing ammunition
* Added UI reminding about purchasing equipment before battle
* Improved synchronization in battle between players
* Added sounds of hitting different surfaces
* Updated UI for banning a player so that it is possible to ask for help
* Improved visuals of some tanks
* Improved camera behavior in the hangar / battle
* Many technical fixes
* Returned the exit button

6.3.10 Update

Update 6.3.10

* Reduced the brightness of effect flashes
* Refinements to the new Hangar
* Updated the Hangar camera
_
* Preparation for the new Battle Pass season and Halloween-themed events
* Changed the interface of the main Hangar window
* Fixed the "shaking" of the tank and crosshair while driving
* Fixed incorrect interaction between fire and the fire extinguisher
* Added sound for vehicle destruction
* Numerous other technical fixes and optimizations

Tank Force 6.3 Update

Dear Players,

Not long ago, our project celebrated its 7th anniversary, which is quite a significant milestone, and we are delighted to share this event with you!

Currently, in addition to working on adding new features to the game and implementing improvements to enhance its quality, we have made the decision to carry out a large-scale remaster of the project’s graphics. This way, the visual (and audio) aspects of the project will align with modern standards.

This is a major undertaking that is being carried out alongside the main line of development. You will gradually receive remaster changes with the release of upcoming updates, with the first of them included in update 6.3.

[previewyoutube][/previewyoutube]

We are pleased to present you with the list of changes:

  • Updated models of the first tanks in each branch
  • Enhanced effects for shots, hits, and vehicle operations
  • Completely updated sounds for shots, vehicle movements, and hits
  • Battle music tracks have been removed (they will be replaced later with ones that better suit the battle background).
  • Optimized sounds in the Garage and on battle maps
  • Improved the clan bonus window for players who are not part of a clan
  • Opponent Search: Technical measures have been implemented to simplify and speed up the opponent search process
  • Added hit and destruction indicators on the crosshair
  • Updated post-battle screens and added notifications about the upcoming end of the Battle Pass season
  • Fixed issues with switching ammunition and displaying equipment
  • Made technical improvements to enhance game stability


Thank you for staying with us; we are always grateful for your feedback in our official communities!
Stay tuned for updates.