Tank Force 3.60 release
Tank Force 3.60 release
- Daily Battle Tasks are available in the game!
Developer notes: finally awaited feature has been released! You will be able to have 3 tasks at the same time. Tasks have different rewards, conditions and difficult. Refreshing of COMPLETED tasks are became once per day. If you wish to - you will be able to refresh the task manually, but it will cost you resources. Moreover, if you don't like the exact task - you will be able to change it (for free 1 time per day). Read conditions of tasks carefully and don't forget to receive your rewards in-time. - New Battle Vehicles! T80(MT); T80-UM1(MT); Scorpion(LT); M8 AGS(LT); Bradley M2A3(LT)
Developer notes: technical trees of each fraction will receive their logical endings by level 10 tanks. - Reward for community joining and social link has been added
- Newbie kit have been added
- Effects switcher now disable effects correctly
- Possibility of graphics changing has been disabled in battle
Developer notes: we were forced to disable this possibility during the battle because it has been led to glitches and crushes. So we left it for the main hangar settings. - Observe mode for PC users has been fixed
- Marks sending on minimap has been fixed
- Graphics extending and optimization for several maps
- Effects optimization
- Comprehensive bug fixes
- Release of referral-links technology
Developer notes: little update for streamers and video makers; now we are able to generate a special link for you, game installation via that link will be rewarded for all new players inside the game. - Preparation for clan-system release
Developer notes: it is a lot of work by now, but we can say strongly that clan system is our main and high-priority goal for the next release, that will be in the near future. More detailed information about the coming clan system you may read in our community pages later. - Preparations for Asia tech tree release
Developer notes: yeah it is exact Asian tanks tree, that you wait for a long time! And it is almost ready, so we will add it into our next update.
