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Tank Force: Online Shooter Game News

HOTFIX 3.90

UPDATE 3.90

🔺New tanks of the 11th level!
New military equipment is already available for study!
Defeat your opponents on the brisk “Pesets”, the pragmatic “Panda” or the superheavy “Cheyenne”

🔺Revenge:
Now the event of revenge on the enemy is separately displayed in the combat interface.

🔺Combat chat:
Added combat chat to the game! Now you can coordinate your actions with the allies right during the battle! Quick command sets have also been changed.

🔺Hangar Chat:
Now you can copy messages by clicking on it.

🔺Rewarded Advertising:
On the Android platform, the ability to view commercials for a fee has been added.

🔺Recycled AI:
Now the bots have learned to change equipment and use consumables.

🔺Redesigned camouflage system:
Eternal camouflages were removed from the game (sold to players at full cost), former eternal camouflages now have a duration and combat characteristics. The camouflage characteristics system was also revised and gradations added.
Added new unique camouflage.

🔺Incorrect end of the battle:
Now, after the battle ends incorrectly and the game is re-entered, rewarding (and cancellation) for the actions performed in that battle will take place

🔺Battle ID:
Now always displayed in the corner of the battle screen.

🔺Promotional Codes:
The game will soon be able to activate the rewarded promotional codes.

🔺Added 2 battle slots.

And:
-Destroyed vehicles are now removed from the battlefield after some time.
-Improved tank grip
-Other multiple bug fixes.
-Kazakhstan flag added to stickers

Hotfix 3.80


Base capturing
1) We returned base capturing into the game, but its system of functioning was redesigned
2) Capturing no longer leads to the end of the battle but gives positive effect to the team
3) Awards for base capturing were significantly increased
4) The time for capturing was decreased
5) Only one team can capture the base per battle - after that, this function is blocked

Mobile controls
1) While aiming to the target tank zone - the aiming cross becomes green. In other words, aiming green indication = signal that you will hit the enemy (without regard to shell speed and enemy movements)
2) Now while auto-aiming you can see dynamic frames around the enemy. It means you locked on target. Frames let you aim to concrete tank zones without losing lock-on.
3) Changes in the work of enemy outline. The outline doesn’t work when enemy tank hides behind the indestructible objects (aiming frames continue to work)
4) While auto aiming the speed of turret rotation is decreased for more accurate damage to special tank zones (regulated in the settings)
5) We have added a break to the auto-aiming response to one and the same aim in order to make it easier to switch between enemies
6) As for the priority of goals: auto-aiming will react on the enemy which center is closer to the aiming cross
7) Autoaiming reacts within the set range

Improvements of the game interface
- We have made a clan research section more informative for players
- Special mark in the chat for the beginning of a new day
- Special indicator for new messages in the clan chat
- New clan icons from community
- Improved display of some elements in the shop
- Improved display of clan leagues (It shows all award places)
- Improved display of clan leagues in the personal account page

Other fixes:
* Bug fixes
* Change of the tank textures for more “metal”
* Improved smoothing of network delay
* Improved behavior of bots
* Improved camera shaking after impact with earth
* Fixed error with team table blocking the game
7. Fixed Kurgantes point of shooting

In case of any technical problems, we advise you to contact technical support via game hangar or by writing on e-mail: [email protected]. The earlier we receive information, the earlier we take appropriate measures!

Hotfix 3.75 Details

- Base capturing was turned off for redesign
- Clans are available from 10th level
- Awards for prize places were increased more than twice
- In diamond league all the places are awarded, however, the prize for 4th place is significantly lower. It’s a compensation for “persistency”
- Gold and silver leagues are expanded to 6 place in each: 4 prize places and 2 places without award.
- In bronze league the amount of prize places is increased to 5
- The time of boosting the upgrade delivery decreases with waiting
- Cooldown of napalm core is increased to 45 seconds
- ALL repair kits cooldown is 50 seconds
- Premium repair kit (for gold) became more expensive; clan repair kit became cheaper and weaker
- Drowning on swamp is temporary turned off
- Physics on mobile devices is simplified for optimization
- Camera on mobile devices can be zoomed by fingers
- Tank road-holding is improved
- Many technical fixes
- Preparation for main updates

3.70 Update! Asia vehicles tree and new map!

Update 3.70


  • Meet clan system in Tank Force game! Unite, fight, research!
  • Chinese branch of tanks! 21 units of new tanks are added into the game! 10-tier tanks have four new representatives!
  • Great new map in Chinese style!
  • Improved game optimization
  • Network delay smoothing
  • Update of old battle maps
  • Increased amount of available silver shells on tanks
  • Dynamic price for silver shells
  • Changes in-game economy and balance. The prices are reconsidered, the focus in silver and experience earnings is shifted between different classes of technique
  • New information tips while map loading
  • Multiple error fixes


Tank Force 3.60 release

Tank Force 3.60 release


  • Daily Battle Tasks are available in the game!
    Developer notes: finally awaited feature has been released! You will be able to have 3 tasks at the same time. Tasks have different rewards, conditions and difficult. Refreshing of COMPLETED tasks are became once per day. If you wish to - you will be able to refresh the task manually, but it will cost you resources. Moreover, if you don't like the exact task - you will be able to change it (for free 1 time per day). Read conditions of tasks carefully and don't forget to receive your rewards in-time.


  • New Battle Vehicles! T80(MT); T80-UM1(MT); Scorpion(LT); M8 AGS(LT); Bradley M2A3(LT)
    Developer notes: technical trees of each fraction will receive their logical endings by level 10 tanks.

  • Reward for community joining and social link has been added

  • Newbie kit have been added

  • Effects switcher now disable effects correctly

  • Possibility of graphics changing has been disabled in battle
    Developer notes: we were forced to disable this possibility during the battle because it has been led to glitches and crushes. So we left it for the main hangar settings.

  • Observe mode for PC users has been fixed

  • Marks sending on minimap has been fixed

  • Graphics extending and optimization for several maps

  • Effects optimization

  • Comprehensive bug fixes

  • Release of referral-links technology
    Developer notes: little update for streamers and video makers; now we are able to generate a special link for you, game installation via that link will be rewarded for all new players inside the game.

  • Preparation for clan-system release
    Developer notes: it is a lot of work by now, but we can say strongly that clan system is our main and high-priority goal for the next release, that will be in the near future. More detailed information about the coming clan system you may read in our community pages later.

  • Preparations for Asia tech tree release
    Developer notes: yeah it is exact Asian tanks tree, that you wait for a long time! And it is almost ready, so we will add it into our next update.