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Tank Force: Online Shooter Game News

Update 6.9.11!

[h2]Update 6.9.11 is now live![/h2][h3]Battle Pass:[/h3][p]Season 23 "Red Storm" The new season is starting very soon! Participate in battles, complete stages, and claim the ultimate reward - the super-heavy double-barreled tank "Apocalypse".[/p][p][/p][h2]Key Fixes:[/h2]
  • [p]Stability: Fixed Error (0) that caused sudden game crashes.[/p]
  • [p]Statistics: Mine damage is now correctly synchronized and properly counts toward the post-battle results.[/p]
  • [p]Spawn: Fixed a bug that caused tank "clones" to appear when a vehicle was selected too quickly.[/p]
  • [p]Interface: Fixed display issues with the HP bar and other combat UI elements.[/p]
[p]Update your client and get ready to face the "Red Storm" fully armed![/p]

Update 6.9.1!

[h3]Stability and performance[/h3]
  • [p]Client performance on low graphics settings has been optimized: RAM usage has been reduced, which is especially important for devices with limited resources.[/p]
  • [p]A series of internal improvements has been implemented to increase overall stability and ensure builds run correctly across different platforms.[/p]
[h3]Bots and battles[/h3]
  • [p]Bot navigation and combat behavior logic have been improved. Movement is now smoother with fewer micro-stutters, and firing distance is maintained more accurately.[/p]
  • [p]AI attack scenarios have been revised — bots now choose tactics more precisely depending on the situation on the battlefield.[/p]
[h3]Vehicles[/h3][p]Remodeling has been done for two vehicles:[/p]
  • [p]ZBL-09 \[P][/p]
  • [p]T-92 Winter Bear \[P][/p]
[p]The models received an updated look with cleaner, more detailed visuals.[/p][p][/p][h3]Other[/h3]
  • [p]Internal project systems have been updated, including improvements to the combat layer and service modules.[/p]
  • [p]A number of issues in the current version have been fixed, along with technical improvements that will increase stability in future updates.[/p]

Hello, Commanders—welcome to Update 6.8.0🎄

[h3] New Year season & holiday content[/h3][p]
• Holiday content in a Viking theme: new fittings and loot boxes (released in stages).
• A special highlight of the season is the uniquely styled Jötunfang tank in three variants: Mk1 / Mk2 / Mk3 (released in stages).
• The New Year hangar is back—and optimized compared to last year.
• We’ve prepared festive decorations for battle maps; they’ll activate closer to the start of the events to set the right holiday mood.[/p][p][/p][h3]Effects & visuals[/h3][p]
• Significant visual work: the updated effects system now uses triggers, making the image richer and more dynamic.
• New mud-spray effects from under the tracks, depending on surface type.
• Updated impact effects across different surface types.
• Improved golden shell muzzle effect, plus a refined destruction effect when using golden shells.
• During events, the look of gunfire may change.
• When graphics are set above Medium, enhanced post-processing turns on automatically (soft bloom and global color correction).
• Dynamic lighting has been improved.[/p][p][/p][h3]Vehicle updates[/h3][p]
We refreshed the appearance of several vehicles to better match modern standards:[/p]
  • [p]DeadMoroz Mk3 \[P];[/p]
  • [p]Rudolph Mk2 \[P];[/p]
  • [p]Krampus Mk1 \[P];[/p]
  • [p]M1A2 Abrams \[P];[/p]
  • [p]Leclerc \[P];[/p]
  • [p]Type 99A2 \[P];[/p][p][/p]
[h3]Battle Pass[/h3][p]
• Battle Pass rewards are now clearer and easier to claim. If you unlock new BP stages (with rewards) during a battle, they’re grouped into a separate block after the match and offered for collection.[/p][p][/p][h3]Economy & UI[/h3][p]
• A long-standing request: selling vehicles from your hangar has returned;
• Event-specific currencies now appear only where they’re actually used and are automatically hidden after the event ends;
• Rank-up currency is also temporarily hidden—the rank system is slated for a rework;[/p][p][/p][h3]Combat readability[/h3][p]
• Tank outlines have been updated and made thicker. Vehicle silhouettes are now easier to read, especially in fast-paced battles.[/p][p][/p][h3]New vehicle[/h3][p]
• This update adds the modern heavy tank Panzer 51.[/p][p][/p][h3]Technical improvements[/h3][p]
• Improved stability when connections drop.
• Graphics and performance settings optimized, including festive decorations on battle maps.
• On some devices with certain processors, Low graphics will be enabled by default to ensure stable performance and smooth controls.
• The game has been migrated to a new engine version; issues after the migration have been fixed.
• Numerous other small but important fixes.[/p][p]Thank you for staying with us this year. May the update bring not only fresh impressions but also that calm, pre-holiday spirit. See you in battle! ❄️[/p][p]
[/p]

🎄 The holiday update is just around the corner 🎄

[p]🎄With winter’s arrival, the game is gearing up for the New Year season. Very soon the hangar will take on a festive look, a new Battle Pass will begin, and special seasonal events will become available.[/p][p]Players can look forward to a winter vibe, themed activities, and valuable rewards to ring in the New Year in a battle-ready spirit.[/p][p]Details will be announced soon. Stay tuned and get into the holiday spirit.[/p]

6.7 Update

[h2]Interface & UX[/h2]
  • [p]New crosshair UI: more feedback on firing and aiming state.
    — The aiming area has been cleared of HP and reload indicators; the reticle is visually updated and better reflects shot-related processes.
    — Increased emphasis on enemy destruction.

    [/p]
  • [p]Copy Game ID: a copy button has been added.

    [/p]
  • [p]Shell purchase: improved purchase flow.

    [/p]
  • [p]Reward claiming:
    — you can switch between the battle squad and the full collection while claiming the reward;
    clearer timers on rewards.

    [/p]
  • [p]Gold shell indicator: the tank card now shows a fill indicator for gold shells.

    [/p]
[h2]Visuals & Audio[/h2]
  • [p]Comprehensive graphics improvements with the transition to a new engine version.

    [/p]
  • [p]Updated effects system: new driving effects for different surface types — and this is only the beginning.

    [/p]
  • [p]Combat music: new music in battle. Managed in Settings.

    [/p]
[h2]Progress & Notifications[/h2]
  • [p]Battle Pass notifications: improved messages about completing tasks and stages directly in battle.
    [/p]