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Experimental Build Becomes Nightly

Hey everyone,

After several weeks of testing, and thanks to the community’s feedback and reports, the changes introduced in the Experimental Build have proven stable enough to move forward.
As of today, this version becomes the new Nightly Build.

This doesn’t mean there are new changes compared to the latest experimental version. The name change simply reflects that it’s now considered more stable and suitable for a wider group of players.
That said, it’s always good to remember that the Nightly Build is unstable, may contain game-breaking bugs, and savegames can be frequently deleted. It is not recommended for new players.

You can check out the main changes in the original Experimental Build announcement.
Here is the updated changelog with some additional changes since the first experimental version:

[h3]Changelog[/h3]

- Bash has been migrated from terminal to scripting. It is now available at /bin/bash. If the file is missing or not of type script, the default Bash will be used.

- The terminal now notifies if a custom Bash is loaded.

- The commands cd, reboot, and scp have been migrated to scripting. scp behaves like the old version and no longer requires specifying a source or destination shell. Documentation has been updated.

- Updated user_input so the result is now added to the terminal history. Documentation has been updated.

- "exe" programs can now be launched from scripts.

- Added to crypto.so the methods encrypt, decrypt, and is_encrypted to allow file encryption, facilitating ransomware-style attacks (though they may have other uses too).

- Fixed various bugs that prevented correct operation of active/passive traces.

- The game now runs natively on Apple Silicon Macs, removing the need to emulate the Intel version via Rosetta.

- For testing purposes, Game Over is temporarily disabled. You will still receive strikes, but the game over will not be triggered.

[h3]Known Issues[/h3]

Automatic connection to rentals from the Map program does not work.

[h3]Nightly Build Access[/h3]

1. Go to your Steam Library, right-click on Grey Hack, and choose Properties.

2. Navigate to the BETAS tab.

3. Enter the following code in the box: nightlybuild

4. The dropdown box above should now become active. Select nightly from the list.

Thanks for your support and feedback!