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[Nightly] Update v0.8.4925a

Hi people! As you may have noticed, there have been no changelogs on Steam for a while for the nightly build. Due to the special nature of this nightly build, new updates are being released almost every day, especially related to regression bugs caused by the massive changes made in the game's backend. So in order to not spam the news section during this time, the changelog have only been published on Discord.

Fortunately we are getting closer to the merge since the most critical bugs have been fixed, so I think it's a good idea to start posting the progress of the nightly build here again, although I will only publish the changelog here once a week with a summary of the previous updates to avoid spamming. Thank you for your constant support!

[h3]Changelog[/h3]
- Fixed a regression bug that caused a crash when accepting a CTF mission.

- Fixed a bug in the hidden and karma missions that could cause a crash when accessing these networks multiple times.

[h3]Previous changelogs of the week[/h3]

- Fixed Bug #1024: Hidden and Karma missions generating without files and attachments on first public router and can't be completed

- Improved backend for future database maintenance tasks

- Fixed bug in connect_service that did not allow connecting from the outside to a CTF network.

- Fixed bug that caused the rates to reset after unpublishing and republishing a CTF event.

- Fixed regression bug that could cause generated networks from hidden and karma missions to lose saved data after generation

- Removed restriction of not being able to obtain remote routers from CTF networks

- net_use cannot connect to external networks from CTF networks

- Fixed bug that could be exploited to obtain a reward multiple times

- rhsell_server cannot be started in CTF networks

- A window with information is displayed when opening the CTF website for the first time

- Fixed bug in ExploitReport.exe that could cause issues if the name of the exploit contained any HTML tag.

- Moved the creation and management of CTF events from scripting to the Hackshop web.

- The following scripting methods have been removed: CTF_Event.set_config, CTF_Event.publish, CTF_Event.unpublish, CTF_Event.delete_event.

- You cannot create CTF events using a template that is already in use in another event.

- Fixed Bug #915: Length of wallet password could exceed 16 characters.

- Fixed Bug #916: Wallet password reset does not update accounts information.

- Fixed bug that caused the player's computer to disconnect from WiFi when installing a new WiFi card in a rental with only one PCI slot.