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Grey Hack News

Update v0.8.5000a

[h3]Changelog[/h3]

- Fixed crash when synchronizing certain changes in the client when there was more than one player connected to the same computer.

- Fixed crash when using computer.close_program if the script had already ended for other reasons just before completing the method call, potentially causing unexpected behavior.

- Fixed regression bug that could leave a player offline in a corrupt state while their instance was being deleted, causing unexpected behavior in the actions of other players until the next server restart.

- Temporarily reverted previous server update about old process list to persist after restarting the server, as it caused problems with other elements such as rshells.

- Fixed regression bug that could cause the game server to stop accepting new login connections.

Update v0.8.4992a

[h3]Changelog[/h3]

- Fixed bug in apt.check_upgrade that did not detect the latest versions of metaxploit.so, crypto.so and librshell.so available if the versions had increased after running the script.

- Fixed bug that could cause outdated versions of the metaxploit.so, crypto.so and librshell.so libraries to be downloaded from the web if the Hackshop had been saved in the database.

- Fixed regression bug from the last update that could prevent the complete generation of a network under certain circumstances.

- Multiplayer: Fixed bug that could cause server instability if a player lost connection while a script was running that continuously sent information to the player.

Update v0.8.4988a

[h3]Changelog[/h3]

- Fixed crash when trying to report a crime without having registered an email account.

- Fixed crash when reporting a crime with an incorrect file, causing no email with the report information to be received.

- Fixed rare crash when the player exited Multiplayer mode, causing their user to not log out correctly.

- Fixed scripting crash that could occur when accessing certain networks if new versions of the libraries present in the network had been generated after starting the script.

Update v0.8.4984a

[h3]Changelog[/h3]

- Updated Admin tools.

- Added new rules in the creation of CTFs that will notify the player the first time they create a mission.

- The game moderators can now delete CTF missions if they do not comply with the new rules.

Update v0.8.4983a

[h3]Changelog[/h3]

- Fixed regression bug that could cause a blank wallpaper to be displayed to players who had played in the nightly build at some point.

- Fixed bug that caused the passive trace to not initiate the GameOver when finding the player if they were not connected to Multiplayer mode at that time.