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Update 0.8.4515a

[h3]Changelog[/h3]

- Fixed bug #958: Player website port 80 showing as closed with specific nmap code using Router.device_ports

- Fixed game server exploit that allowed to access to any router configuration from Browser and save changes.

- Fixed game server exploit that allowed to get any file in a machine ignoring the filesystem permissions using the Mail file attachments.

- Fixed game server exploit that allowed the player's computer to be created with empty name and password.

- Fixed game server exploit that allowed using invalid file names when compiling a script with CodeEditor or creating a folder from the UI.

- Fixed game server exploit that allowed to set an invalid IP and gateway for a rental machine when using ConfigLan.

- Fixed game server exploit that allowed connect to a wifi that is not in range using the UI.

- Fixed game server exploit that allowed scripts to run detached from a terminal.

[h3]Hotfix Update 0.8.4516a[/h3]

- Fixed regression bug in FileExplorer failing to open text files.

Update 0.8.4514a

[h3]Changelog[/h3]

- Fixed potential crash when opening the mail program if the account had received several emails with very large content.

- Reduced maximum limit of characters in emails to 2500 characters.

The following server fixes have been applied to Single Player mode:

- Fixed bug that allowed to add an extra "/" folder on remote computers modifying the network information from the client in certain actions

- Fixed bug that allowed to add folders and files without checking the filesystem permissions in certain actions (related to the previous fix)

- scp no longer accepts "/" as copy path

- Fixed bug #956: Access on deleted rental server

- Fixed regression bug that caused npcs not to restore removed kernel_router.so libraries.

Update 0.8.4512a

[h3]Changelog[/h3]

- Fixed scripting crash when determining the type of some player built objects

- Fixed crash when using an invalid range char in the char method

- Fixed bug #802: can't use option in traffic network program on police network

- Fixed bug #952: Ability to assign machine to local ip x.x.x.256 via WIFI

[h3]Update 0.8.4513a[/h3]

- Fixed regression bug in user_input method introduced in the last update

Update 0.8.4511a

[h3]Changelog[/h3]

- Removed "This user is already online" message when forcing the previous MP session to be deleted if the player log in before it was automatically deleted due to the previous session timeout (2)

- show_procs method can no longer be used during the ssh encryption process

- Fixed crash in push method when trying to add a null value in a map

- Fixed crash in range method when using null as parameters

- Fixed crash in scripting when not correctly evaluating null values when working with indices in certain situations.

Update 0.8.4510a

[h3]Changelog[/h3]

- Fixed Bug 941: Connect disabled home network via wifi

- Fixed Bug 942: Schedule payment not updated properly

- Fixed Bug 943: Ability to restore a disabled network without payment

- Fixed various issues in connection to rental networks that were previously home networks (before the last gameover) when applying changes in ConfigLan

- Fixed Bug 936: script execution using symlink from FileExplorer result in a background process without a terminal attached

- Fixed Bug 937: Ability to create binaries that could be used by certain applications

- Removed "This user is already online" message when forcing the previous Multiplayer session to be deleted if the player log in before it was automatically deleted due to the previous session timeout.