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ROUTINE (PC) Review


I was racking my brain trying to figure out where I had seen ROUTINE before reviewing it. It was one of those games that I only remembered in glimpses, and after doing a bit of digging, it turned out this game was announced at Gamescom all the way back in 2012—ending up in development limbo, but popping up here and there.





And if history has taught us anything, it’s that games with that kind of fraught development never end up any good, right? WRONG! Apparently, much like Team Cherry, Lunar Software spent that time being radio silent because they were making something that we’d actually want to play—and a horror game at that, which is no easy feat. 









ROUTINE begins with the player waking up on an abandoned lunar facility with no clear idea of who they are or what has happened. There are some emails pointing to a recent lunar quake and a strange illness that seemed to spread through the colony shortly after. What’s more, there’s a suspicion that the company in... Read more