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ROUTINE News

HOTFIX 1.9.0.0

[p]Hello everyone, [/p][p][/p][p]Just a very short post! Yesterday, we pushed a new patch (R.1.8.0.0) with some small bug fixes and QoL updates. Today, we saw some reports that the effects toggle for Film Grain was not correctly persisting between levels. [/p][p][/p][p]We know this was an important community request, so we have corrected that with hotfix R.1.9.0.0. [/p][p][/p][p]Sorry for any inconvenience this may have caused, and thank you again for your feedback! [/p][p][/p][h3]Fixed [/h3]
  • [p]Film Grain effect not persisting correctly between level Load & Reloads. [/p]
[p][/p][p]- Lunar Software[/p]

PATCH 1.8.0.0

[p]Hello everyone!
[/p][p]First off, thank you for all your feedback. We have taken some of the top requests that we could get into your hands as quickly as possible, such as movement key rebinding for keyboards and additional graphics options![/p][p][/p][p]We couldn’t address everything in this patch, but we are reading all of the comments and putting together a list for upcoming updates.[/p][p][/p][p]Thank you for your patience, for playing ROUTINE, and for all of your kindness![/p][p][/p][h3]Added[/h3][p][/p][p]► New resolutions[/p]
  • [p]21:9 resolution (3840*1600).[/p]
  • [p]4:3 resolutions (1280x960, 1600x1200, 1920x1440, 2048x1536).[/p]
  • [p]32:9 resolution (6400x1800).[/p]
[p][/p][p]► New toggleable graphics options[/p]
  • [p]Chromatic Aberration[/p]
  • [p]Film Grain[/p]
[p][/p][p]► Effects category in the main menu to contain:[/p]
  • [p]Motion Blur[/p]
  • [p]Ambient Occlusion[/p]
  • [p]Chromatic Aberration[/p]
  • [p]Film Grain[/p]
[p][/p][p]► Movement Key rebinding for Keyboards[/p][p]
[/p][h3]Improved[/h3][p][/p][p]► Texture streaming messaging updated. Instead of on or off, it now says quality or performance for better guidance. [/p][p][/p][p][/p][h3]Fixed[/h3]
  • [p]Spelling errors in the credits.[/p]
  • [p]Subtitle typo in the Canal movie subtitles.[/p]
  • [p]Typo during the server reboot.[/p]
  • [p]Being able to downgrade the C.A.T. security level.[/p]
  • [p]Ward Surface Elevator power-state bug.[/p]
[p]
[/p][p]-Lunar Software[/p]

IC PLUSHIE - MAKESHIP CAMPAIGN

[p]Hi everyone, Raw Fury here! [/p][p][/p][p]While Aaron, Jemma, and Pete are still working away on the first QoL patch, we wanted to give you some other news that we think anyone who has played ROUTINE so far will enjoy.[/p][p][/p][p]ROUTINE has been out for almost a week now and there is one question in particular that has dominated our social channels, Steam forums, and even our recent AMAs...[/p][p][/p]
WILL THERE BE AN IC PLUSHIE?
[p][/p][p]Well we can finally say that yes, we hope so! As we have just launched a petition campaign with the excellent folks at Makeship where you can pledge towards them making one for us. [/p][p][/p][p]https://www.makeship.com/petitions/ic-plushie[/p][p][/p][p]If 200 people support the IC Plushie with a $2 pledge then the petition will be a success and we'll roll into making it for real during the start of next year. You'll also get $2 off the final cost of the plushie![/p][p] [/p][p]Here is a very rough concept of the IC Plushie:[/p][p][/p][p][/p][p]If we get the opportunity to make the plushie we are planning to try out a few ideas, but right now the concept is closely based on the IC Mini toy you can find in The Mall area of the game. It will just be a little bigger and fluffier! [/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]The petition campaign will run for 10 days, starting from today. So if you'd like to own an IC Plushie for yourself then please consider making a pledge through the Makeship page above so we can make it happen! [/p][p][/p][p]Thank you again to all of you for the incredible support for ROUTINE. We are so happy with the response so far and really appreciate that you all seem to love the IC as much as we (and Lunar Software) do

ROUTINE - REDDIT AMA

[p][/p][p]Hello everyone,[/p][p][/p][p]This is Aaron, Jemma, and Pete from Lunar Software.[/p][p][/p][p]We are hosting a live AMA on the r/Games subreddit. Please join us HERE to talk about ROUTINE, Lunar Software, Game Development, and, of course, Horror Games![/p][p][/p][p]Feel free to post questions there, and we will do our best to answer as many as we can.[/p][p][/p][p]And finally, the team here just wants to express how thankful we are to everyone who has played ROUTINE. [/p][p][/p][p]Also, we are still sifting through all of the amazing feedback you all left in our previous blog and hope to address some of it soon![/p][p][/p][p]Thank you.[/p][p][/p][p]-Aaron, Jemma & Pete[/p]

POST LAUNCH FEEDBACK

[p]Hey Folks,
[/p][p]First off, thank you all.
[/p][p]The posts, messages & interactions we have had with you over the last 36 hours have been nothing short of amazing. We did not expect to receive so much love, enthusiasm & kindness. The experience has been surreal for us, and we just wanted to say that we appreciate each and every one of you for being with us up until the launch.[/p][p][/p][p]We also want to let you know that our work on ROUTINE hasn't stopped. We are going through all of our channels and looking at what things need fixing & what extra QoL features we can get you. When these are ready, we will let you know. 
[/p][p]Thanks again for playing the game; you have made this long journey worth it. [/p][p]-Aaron, Jemma & Pete.[/p]