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  3. Major Update: 2.0

Major Update: 2.0

[p][/p][p]Hi everyone![/p][p]It has been quite a journey. After 9 years of development, the game finally launched and received a tremendous amount of feedback. I have done my best to address as many of your concerns as possible. Now, 3 months after release, it feels like the game is in a state where I can truly begin adding new content.[/p][p]I am excited to share Update 2.0, a major update that includes new content, gameplay improvements, and important bug fixes to enhance your experience. This update brings the game much closer to the original vision I had from the start.[/p][p]You can find the Update 2.0 changelog below, highlighting the most important changes and fixes.[/p][hr][/hr][h2]New Content[/h2]
  • [p]Added 2 new weapons.[/p]
  • [p]Added 2 new augments: Recon Optics and Kinetic Boost.[/p]
  • [p]Added more items to discover.[/p]
  • [p]Added the ability to craft medical items using plants.[/p]
  • [p]Increased the level cap by 5.[/p]
  • [p]Added the ability to talk to every NPC in the game.[/p]
  • [p]More books are now available for purchase, offering additional world lore.[/p]
[h2]UI and Quality of Life[/h2]
  • [p]Added a minimap to help players navigate the world more easily.[/p]
  • [p]Added new map screens for all 3 celestial bodies.[/p]
  • [p]Weapon skins now correctly display on the player character in the inventory.[/p]
  • [p]Added conversation history for NPC dialogues.[/p]
[p][/p]
  • [p]Players can customise ship flags.[/p]
  • [p]Players can change their armour colour at designated terminals located in Armis Tech and aboard their ship.[/p][p][/p]
  • [p]Added more hats to wear.[/p]
  • [p]Added “Context Clues” notifications to assist gameplay and give players more feedback.[/p]
  • [p]Added more 'barks' to characters.[/p]
[h2]Gameplay Improvements[/h2]
  • [p]Implemented tiered enemies to make Alios and Vesta more challenging.[/p]
  • [p]Added 5 brand-new perks to expand your skill options.[/p]
  • [p]Introduced takedown mechanics.[/p]
[p][/p]
  • [p]Added stealing mechanics.[/p]
  • [p]Added pickpocketing mechanics.[/p]
  • [p]Added a respec system, allowing players to reallocate skill points.[/p]
  • [p]Added hacking cooldowns for hacked devices, which deactivate and reactivate over time.[/p]
[h2]Bug Fixes and Polish[/h2]
  • [p]Reduced the view distance of various foliage meshes to improve performance.[/p]
  • [p]Removed various unused meshes in Chronos.[/p]
  • [p]Edited 'Vesta' level to accurately reflect the players faction choice.[/p]
  • [p]Updated UI icons for weapon skins.[/p]
  • [p]Fixed multiple visual issues with the Divinity DMR weapon.[/p]
  • [p]Fixed the ‘Executioners Rush’ skill text error.[/p]
  • [p]Fixed the 'Beast of Burden' perk unlocking issue.[/p]
  • [p]Fixed a bug allowing turrets and some cameras to be hijacked without enough biocell energy.[/p]
  • [p]Fixed waypoint tracking bugs.[/p]
  • [p]Fixed mission tracking bugs.[/p]
  • [p]Fixed an issue where the cursor didn’t work during initial dialogues if using a gamepad.[/p]
  • [p]Fixed a collision issue preventing players from uncrouching near tripwires.[/p]
  • [p]Fixed the skill book achievement unlocking problem.[/p]
  • [p]Improved death ragdolls and animations.[/p]
  • [p]Fixed weapon modding UI to accurately display weapon stats.[/p]
  • [p]Fixed visual inconsistencies with the Divinity DMR in inventory.[/p]
  • [p]Added physical barriers to certain locations to demonstrate the players inability to access them.[/p]
  • [p]Removed grass meshes that were clipping through meshes inside of buildings.[/p]
  • [p]Made balance changes for across all difficulties.[/p]
  • [p]Fixed issue with some weapons not firing after interacting with 'News' items.[/p]
  • [p]Many other minor fixes.[/p]
[p][/p][p]Thank you all so much for sticking with me over these last 3 months as I’ve continued improving the game and adding new content for you to enjoy. I’m really looking forward to hearing your thoughts on this update so we can keep making the game better together. Update 2.0 is just the beginning. ❤️[/p][p][/p]
  • [p]debdev[/p][p][/p]
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