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A Look Ahead: Update v2.1

[p]Hi everyone! The 6 month anniversary since release is almost here 🎉 To celebrate, I’ll release a major update, v2.1, next week, including new content, improvements, and fixes for you to enjoy.[/p][p][/p][p]Here’s a quick look at what’s coming:[/p][p][/p][p]Enemy Shields: Stronger enemies will now have a shield bar above their health bar, clearly showing the difference in difficulty from earlier enemies.[/p][p][/p][p][/p][p]In-Game Messaging: To increase interactivity and immersion, NPCs can now send you messages that you can reply to.[/p][p][/p][p][/p][p]Third Person World Interactions: One common question in a first-person RPG is: 'what’s the point of creating a character I don’t see in-game?'. In an attempt to address this, you’ll now be able to interact with objects in the world, sit, drink, and watch your character perform those actions.[/p][p][/p][p][/p][p]And much more, including:[/p]
  • [p]Revamped armour mod system[/p]
  • [p]New augments[/p]
  • [p]New enemy types to increase combat variety[/p]
  • [p]UI upgrades, new 'local' map screens[/p]
  • [p]Revamped computers and added more for lore[/p]
  • [p]Disassemble weapons in-world to reduce inventory clutter[/p]
  • [p]Performance enhancements and bug fixes[/p]
[p][/p][p]I’ll go into more detail next week when the update releases. Every update brings the game closer to the original vision I had for it. I hope you’re as excited as I am! Until then, I'll keep working through all of your reports and feedback. Thank you all so much for your patience, belief in the game, and support. ❤️[/p][p][/p][p]- debdev[/p][p][/p]