Update 23 is live! Resizable, movable picture frames with custom JPG, PNG and BMP import!

Hey everyone!
Update 23 is live, adding an awesome new feature: resizable and movable picture frames that allow you to use custom JPG, PNG and BMP images on them, and even adjust the frame thickness! There are multiple included paintings that should please even the most stingy home decorators.
There are a variety of included paintings that should please even the stingiest of home decorators.
As usual, here is a very quick overview of the things changed in this update, with more details below:
- Added picture frames and fixed all bugs with picture frames that didn't exist when picture frames didn't exist
- All mesh objects that use the wall placement mode (currently that's wall mount and picture frames) are now always visible 20cm away from your controller when the place mode is active
Picture Frames
This is a great feature that makes so much sense! Interiors are looking a million times nicer with this. These picture frames are so dynamic and customizable, you can design interiors way more to your personal liking now.
[video]https://stonebrickstudios.com/cyubevr/SteamAnnouncements/PF1.webm?v=1[/video]
The picture frames use the system for 100% free placement, so you can freely move them around on the wall after they are placed, and you can also freely resize them without any limits (besides your arms or creativity)! You can have small 1 inch frames, big 40 inch frames, or anything in between! They also don't "snap" to the voxel grid in any way, you can place multiple smaller picture frames on one block side, or a big picture frame across many blocks - it's all completely dynamic and adjustable!
There are 10 great looking default paintings that you can select between, and any images you put into your Windows
Pictures/cyubeVRdirectory will automatically be in the game to select for the picture frames! It makes the most sense to paste JPG or PNG images into that folder, but BMP also works fine.
There is also no 2D UI at all. The picture frames are fully set up "in 3D", the way you expect it to be in a game built from the ground up for VR :) When you click on a picture frame you get a preview of all available images in a post-card format on your left hand, so you can then drag and drop those onto a picture frame to apply them.
You can even add new pictures to the folder while the game is running, to select a different picture you simply have to click a picture frame again and then the list of images which you see on your left hand is updated automatically :)
You can use any images you want - the frame will also automatically adjust to the aspect ratio of the image you select, so the image will never appear stretched in any way!
To resize a picture frame, you can grab the bottom left and upper right corner of the picture frame at the same time and then move the controllers toward or away from each other, it's very intuitive. That also allows you to move the picture frame at the same time while resizing it.
If you grab the bottom part of a frame with 2 controllers, you'll only move the frame without resizing it, which is quite useful since you can't accidentally change the size then.
Additionally to the custom images in the form of the "post-cards", you also have 2 sliders on your left hand that allow you to adjust the frame thickness of the frame and also the free space between frame and picture canvas. These options make them super adjustable and allow for very different looking frames. As you're used to with objects in cyubeVR, the picture frames of course also have really high detail models and textures.
The frames can be crafted with wood, gold, and copper - so 3 different frames exist at the moment, with 3 different recipes that you have to find :)
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This picture frame update has been tested in the beta branch of the game for quite a while already - the initial version was released more than 2 weeks ago! Since then, our great beta testers in the official cyubeVR discord have tested the update a lot, reported all issues they found and I made sure that everything was fixed before this gets released in the stable branch, which is now! If you also want to test new features earlier when they come out in the beta branch, make sure to join the discord and take a look at the #beta-build-patch-notes and #beta-build-discussion channel!
That's all for today! Thanks for caring about the game and as usual, make sure to report all issues you see and give me as much feedback as possible in the official forums or the official discord server, join it before its full ;) If you don't like something about the game, tell me there and I'll try to improve it! I'm available to chat with anyone in discord.
If you like the game, don't forget to tell other people about it and write a review on Steam if you haven't done that already, even if its just a few words. Writing a review and spreading the word is the easiest way you can support the game!
Looking forward to hearing what you think about the new update :)
Cheers!