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Version 0.5.12 Patch Notes

Attention Divers,

We've deployed a hotfix addressing balancing for the Brimstone update and a number of bugs.

General
  • Fire damage no longer triggers Containment Room alien spawn
  • Increased Containment Room spawn timer: 3 -> 5 seconds
  • Flamethrowers can now be placed on weapon/equipment racks
  • Model added for dropped Blowtorch
  • New sound effect added for crate falling over in Containment Room
  • Kraken Tentacle melee range reduced: 2.5 -> 1.9


Bug Fixes
  • Increasing the width/height of a submarine will now adjust wall dependent systems (Pneumatic
  • Launcher, Porthole, Torpedo Bay, Etc.)
  • Fixed issue where AI agents would fight to stand in the same spot (most common with infected)
  • Fixed issue with Infected Diver "Frantic" AI state
  • Bombs now rumble outposts again upon exploding
  • Fixed collider in StorageLoading(3x5) room that players could clip under
  • Outpost entrance ladders given collider - no more hiding behind them
  • Sledgehammer and Knife no longer clips through hand in blocking animation in 3rd person animation
  • Fixed arcade machine title display issue with certain languages
  • Can now see diver icons when diver returns from enemy submarine
  • Clients no longer see a hit marker when shooting at dead enemies
  • Fixed issue with challenges not displaying correct progress in lobby list
  • Fixed saves slot display issue for certain languages
  • Fixed issue with store door collider
  • Fixed issue with extinguisher holder shadow
  • Fixed issue where rocks continued launching after winning/retreating in a Geothermal Vents biome
  • Fixed Reload Warning formatting on weapons for certain languages
  • Enemies can no longer walk through closed doors on player submarine
  • Biome effects that are in the process of triggering as a battle ends will no longer trigger
  • Fixed issue where resolution setting was getting overridden to "Auto" on startup
  • System repairing network code improved
  • Multiple players can now repair the same system without the repair speed slowing down
  • Flamethrower Refill Station now only displays "Refill" when equipped flamethrower has less than 50 fuel
  • Fixed issue where loading a new language in main menu wouldn't update save slot translations
  • Two players can no longer interact with the same terminal at the same time

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Thanks for supporting Darkwater on its Early Access journey!

Are you experiencing bugs? Please let us know in our bug report form here.

- Targon Studios