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  3. Version 0.6.20 Patch Notes

Version 0.6.20 Patch Notes

Attention Divers,

We've deployed a balancing and hotfix update based on player feedback. See the changelist below!

General
  • Inventory UI now disabled in lobby
  • Pneumatic Launcher system renamed to Manned Torpedo
  • Credits updated


Balance
  • Store vending machine item spawns overhauled. Stores now always spawn 1 weapon/equipment, 0-1 ammo stacks, 1-2 consumable items, 0-1 random items
  • Oxygen Tank cost decreased: $12 -> $10
  • Oxygen Tank scrap cost decreased: 4 -> 2
  • Oxygen Tank weight decreased: 6 -> 4.5
  • Workshop spawn weight increased: 10 -> 20
  • Heavy Workshop spawn weight increased: 8 - > 16
  • Flooded outpost loot spawning bonus increased: 15% -> 30%
  • Rebreather oxygen bonus increased: 250% -> 300%
  • Item spawn weights increased in LockedRoom_00
  • Item spawn weights increased in LockedRoom_01
  • Service Submarine starting credits increased: $8 -> $30
  • Service Submarine now starts with lantern in storage


Bug Fixes
  • Fixed issue where clients could lose items switching districts
  • Fixed issue where Jumbo Crab would sometimes stop moving after attacking player
  • Issue where Jumbo Crab could sometimes not hear clients should be fixed
  • Jumbo Crab player tracking improved
  • Bomb quest rooms can no longer spawn in flooded outposts
  • Fixed enemy submarines that fired incorrect weapons
  • Enemies can no longer stun players with critical blocks, preventing players from attacking
  • Manned Torpedo broken floor concrete colour updated


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Thanks for supporting Darkwater on its Early Access journey!

Are you experiencing bugs? Please let us know in our bug report form here.

- Targon Studios