1. Darkwater
  2. News

Darkwater News

Closed Playtest #1 Guide

Welcome to the first closed playtest, we're delighted to have you join the Company.

[h3]How can I get access to the playtest?[/h3]
The closed playtest is invite-only for players who enlisted on the website https://www.playdarkwater.com/
Anyone that registered for playtest access before February 13 @ 12:01AM will receive two keys to the registered email. To redeem:
  1. Navigate to your Steam library
  2. Click "Add a Game > Activate a product on Steam"
  3. Enter one of the provided keys
  4. "Darkwater Playtest" will now be in your Steam library.

[h3]What is the purpose of the playtest?[/h3]
This closed playtest is designed to get feedback on the game: its core gameplay loop, mechanics, items and enemies as well as stress test network functionality.
This is just a small slice of the game and is a work in progress, so you may encounter bugs and glitches - please make a note of what happened (what you expected to happen and what actually happened) (and provide images or video if possible?)

When you're finished with your playtest, please complete this survey, your feedback is important! This survey can also be accessed in game from the main menu.

[h3]How to start/join a game[/h3]
  • If you Host a game, click 'Host a game' and then press 'Start'
  • Give the room code to the people you want to join you
  • Wait in the starting area until they have loaded in
  • If you go through the sub door to start the game, players will not be able to join your game, so make sure you have everyone!
  • Join a game: click 'Join a game'
  • Enter the room code provided by your host
  • Click 'Join'
  • Wait to load in!

The game uses VOIP, so be sure to have your microphone connected for the best experience.

[h3]Settings[/h3]
You can find the Settings menu by clicking Esc.
Settings you can edit:
  • Mouse sensitivity
  • Volume
  • Master
  • Music
  • Voice
  • Graphics
  • Microphone

Settings will be automatically applied; be careful not to click 'Main Menu' before saving your changes (this is a painful lesson our Community Manager has learned).

[h3]Default Controls[/h3]
  • W/A/S/D - walk
  • 1 - 6/MW - your inventory slots
  • E (click or hold) - interact with items (repair, pick up, search)
  • LMB - attack (ranged/melee)
  • RMB - block
  • R - reload gun
  • G - drop inventory item
  • M - toggle mute


[h3]Gameplay Tips[/h3]
  • The Shop is where you can expand your sub, and buy new rooms or engines, and stock up on missiles or torpedoes.
  • Outposts are prime spots for finding loot such as credits and health items. Beware, they might say they're "abandoned" but that's not always the case.
  • Make sure to look for emails and communications, so you can piece together what is happening below the surface of Enceladus.

Your objective is to reach the end of the 1st District, look for the purple arrow on the Navigation Terminal. Good luck!

[h3]FAQ[/h3]
How long does the Darkwater Playtest run for?
The playtest runs from Thursday 13th February - Monday 17th February @ 11AM PST

What languages will the playtest be available in?
The first closed playtest will only be available in English, but we are planning for additional languages for launch.

Can I stream or post screenshots of the playtest?
Sure! Keep in mind this is an early development build of the game and you may encounter some bugs, crashes, or other issues that may impact your recording experience.

I missed the registration window, can I still get in?
Sorry but no, but we do have more playtests planned for the future, including a playable demo as part of Steam Next Fest, so you won't have to wait much longer to try it out for yourself!

Can I share my second key?
Of course! If you don't have a Darkwater date, consider sharing your spare key with the Discord community. You may make a new friend to play with!

[h3]Thanks for playing![/h3]
We appreciate you all taking time away from your weekend (and the Monster Hunter Wilds Beta) to try Darkwater. Please consider filling out the survey about your experience when you are done playing - it helps us identify issues and collect feedback on the game ahead of its launch so that we can make it the best it can be.

Consider joining the Discord and wishlist + following Darkwater on Steam.

https://store.steampowered.com/app/619540/Darkwater/

- Targon Studios

Announcing the First Closed Playtest

Hello Divers,

We are happy to announce that the first closed playtest for Darkwater will run this weekend!

[color]Start: February 13 @ 11AM PST
End: February 17 @ 11AM PST
[/color]

Anyone that has registered for the closed playtest at PlayDarkwater.com will be sent two keys (one for you and one for a friend) to redeem on Steam that will grant access to the closed portion of the game beginning at the start time listed above. Keys will be sent out in waves, with the goal of having all keys delivered by the end of the day February 13.

The cutoff time to register for access will be February 13 @ 12:01AM PST. Any registrations after this date will not be eligible to join this playtest, but will still be eligible to access future pre-release playables.

[color]WHAT TO EXPECT[/color]
Our goal with the first closed playtest is to test network functionality and general system stability while giving the community a small taste of what to expect when Darkwater launches later this year.

Players will have access to the first sector, the Residential District, an underwater network of abandoned outposts, factories, hospitals, and mansions patrolled by hostile submarines. This is a small portion of the overall game, but enough to give players a sandbox to test performance. Additionally, there will be an optional survey to fill out to collect your thoughts on the game. Please consider completing this, we would love to hear your thoughts on what went well and what we can improve - your feedback is invaluable to guiding the direction of Darkwater and making it the best it can be.

[color]THE FUTURE[/color]
With each subsequent playtest we will grant access to different portions of the game - including new enemies, objectives, events, locations, sectors, districts, and more. So don’t fret if you can’t make this one - there will be other chances to get your hands on Darkwater before it launches this year, including a public demo as part of the upcoming Steam Next Fest.

Until then - register for updates and playtest access at PlayDarkwater.com and Wishlist + Follow on Steam.

https://store.steampowered.com/app/619540/Darkwater/

Thank you always for the support, and see you below the surface.

- Targon Studios

In ocean co-op horror Darkwater you can ride a torpedo through an infested submarine's hull


Some day, somebody's going to make a cosy or wholesome submarine game, in which the submarine does not sprout leaks, does not run out of O2, and is never once invaded by any octopod-raddled zombies. That day is not today. Today there is only icy darkness and suffocation. Say "hello" and probably also "AIEEEEBLubLBBLBLBL" to Darkwater, a new co-op horror extraction game in which you brave the frigid oceans of an alien moon.


Read more

Enlist in the Darkwater Playtest Crew! Be the first to descend!



Ahoy, Prospective Submariners!

The time has come to join the Darkwater Playtest Crew.

If you’ve got the guts to descend into the deep (with up to 3 buddies),
click the link below to secure your spot:
[h2]playdarkwater.com [/h2]

The depths await.

We’re also thrilled to report that Targon Studios has joined forces with Playstack
(Publisher of Balatro, Abiotic Factor, and the Golden Idol Franchise)



Earlier today, we surfaced at the PC Gaming Show with a brand-new trailer.
If you missed the broadcast, you can catch it here

[previewyoutube]https://youtu.be/YR30T9jU-wg[/previewyoutube]


Darkwater is officially launching in 2025, but this is your chance to dive in early.
Suit up, brave the depths, and survive whatever lurks below.



---------------------------
Targon Studios x Playstack