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Heroes of Hammerwatch II Demo update

Thanks everyone for trying our demo and giving feedback on the forums and on Discord! We're going to keep the demo online for a while longer, and we've just updated it with some improvements and additions.

* Added tooltips to stats in the player screen for a breakdown of where you get your stat from.
* Added a thunderbird that can bring your materials back to town.
* Added indicator in HUD for when you have dash charges.
* Reworked health and mana pickups to be a bit more obvious.
* Added spell power upgrades to Magic Shop.
* Several smaller fixes in shop UIs.
* Changed dirk from an offhand to a mainhand weapon that is now int-based and deals physical and poison damage.
* Improved behavior when switching to fullscreen.
* Game should no longer crash on startup on certain Core i7 CPUs.
* Paladin Conviction: Tweaked and reworked all upgrades.
* Paladin Blessed Strike: Reworked lightning upgrade to be more consistent and impactful.
* Paladin Armored Knight: Wrath upgrade now deals damage based on your Armor.
* Paladin Inner Flames: Stack duration now resets when casting a spell.
* Wizard Arcane Intellect: Reworked base skill and some upgrades.
* Wizard Fireball: The projectile now deals collision damage and loses speed when colliding with enemies.