Gunsmith July Update
Hello everyone Rich here!
Today were dropping an update to fix a few issues that you might be having.
Ed has written the change log below.
We will announce it soon but for now were just pushing a small update to fix a few things in preparation for that and to fix some issues people are having now.
- More extensive performance optimizations all across the board.
Performance should be better, smoother and more consistent.
- Fixed an issue where you could place objects in the factory entrance thus blocking staff circulation.
- Fixed a bug that could occur and brick saves making it that all objects become unresponsive.
- Fixed a bug where staff could get stuck on top of platforms.
- Fixed a bug with patrol editing that made patrol points keep offsetting.
- Fixed a bug where in certain cases you could place objects on top of staff.
Hope all is well, we will see you soon!
Rich and Ed!
Today were dropping an update to fix a few issues that you might be having.
Ed has written the change log below.
We are close to finishing a major update for the game and were hoping that will drop next month and its going to be a BIG change for the game that we would say will be entering the 2nd of 3 phases of our Pre-Alpha.
We will announce it soon but for now were just pushing a small update to fix a few things in preparation for that and to fix some issues people are having now.
- More extensive performance optimizations all across the board.
Performance should be better, smoother and more consistent.
- Fixed an issue where you could place objects in the factory entrance thus blocking staff circulation.
- Fixed a bug that could occur and brick saves making it that all objects become unresponsive.
- Fixed a bug where staff could get stuck on top of platforms.
- Fixed a bug with patrol editing that made patrol points keep offsetting.
- Fixed a bug where in certain cases you could place objects on top of staff.
Hope all is well, we will see you soon!
Rich and Ed!