Multiple Factory Update!

Hello everyone! Tonight we are pushing nothing short of a massive change to Gunsmith. We have been working hard on this update and today Gunsmith enters its second of three stages of its Pre-Alpha development!
The multiple factories update is live right now, this will allow you to make as many factories in a few select countries for now, but this will grow. You will get extra bonuses on certain factory types and most importantly there is literally no limit on what you can do now.
Want to expand... Just buy another factory! Simple!
This is a huge change and I will post below the details. Thanks to Ed for writing this up as we went along!
We hope you all enjoy this update. Its MASSIVE. Therefore there is likely to be some bugs so please be patient if there are some absolute howlers! But... we think its pretty good!
Enjoy!
V35 Changes:
Multiple factories:
- You can now open multiple factories in Gunsmith. Having multiple factories which are properly specialized and optimized is the true way of upscaling your gunsmith empire!
- While you are building your production in a factory, a report is made weekly to estimate the factory’s daily production average and running cost.
- As you open a new factory, your other factory passes into a passive mode where they automatically deliver the packaged products to your main inventory and consume the estimated running cost, all from the latest weekly report.
- Raise the productivity of your factory to its maximum and try to reach the best possible weekly report before leaving the factory. That way, you leave it in its most efficient and productive state.
- Specialized factories offer discounts for maintenance, utility usage and buy cost for machines in their relevant category. You should upscale your production by opening these specialized factories to benefit from the reduced setup cost.
- Passive factories currently only deliver finished packaged products to the main inventory. Intermediate items and resources are independent for each factory.
- Supply lines between factories for intermediate items will be coming soon.
Misc:
- Addition of a new set of machines all revolving around explosives.
- Addition of our first explosives item. TNT! More to come soon!
- Added a new Three-Way Splitter for more efficient production lines. Let your creativity thrive!
- Totally revised tutorial. We have remade the entire tutorial to be a less daunting experience and to properly guide you through Gunsmith’s basics.
- We also have revised the Help panel and made it the game’s hub for more complex matters instead of forcing the information along with the basics in the tutorial.
- Revised tutorial voice over.
- Changed staff’s behaviour to find the closest resting point reachable.
- Made a slight rebalance for staff energy drain rate and machine durability drain rate.
- Various improvements and graphics overhaul of the user interface.
- Various improvements to the game’s performance.