1. Gunsmith
  2. News
  3. It is time.

It is time.

Massive news! We will be revealing the final road map to our 1.0 release and launch out of Early Access for Gunsmith. Yes that's right we will be 🙌 CONFIRMING A LAUNCH DATE NEXT WEEK! 🙌 This means that we are going to be getting our final ideas, improvements, features list together along with all your feedback and were going to finally do it! 💪 Cant thank you all enough for coming on the journey with us over the last 5 years. We also have a small update with fixes and improvements coming out now! ( in fact i just put it live ) I'll drop that news below. However....

[h2]I want to show you all something... [/h2]

[h3]5 Years ago I made this video.[/h3]

https://youtu.be/2qQqGi77MCI

[h3]5 Months ago I made this video. [/h3]

https://youtu.be/wiGuim4chwI

I just want us all to take a second and realise how amazing that is. All of us ( that includes you reading ) have made this happen. Everyone that's jumped in early. Years ago for some of you. Have helped us push it all the way and this will be our first Early Access to finished game launch. That is the power of Early Access and proper indie development and it's only been through your continued support and awesomeness that we have manged to achieve so much!

It's been super tough, and we've had to make more games and secure our little indie dev company with multiple revenue streams to make sure we can survive this crazy competitive market but you've come with us through the whole journey and thank you so much for that! I hope we can continue post 1.0 to add more things to make and expand the game even more.

We will definitely need to get more traction because Gunsmith aint cheap yo. So we are going to try and get that momentum for 1.0 and if you think there's a YouTuber that would play it then let us know in the Discord!


On a side note, another milestone for the studio as a whole, we have got a new game coming out that we'd love to share with you all. If you're a fan of city builders and comedy then we think you'll love this.

I'll drop a link below. It launches at 6PM tonight and i hope you'll take a look and jump in if you like it! Thank you for your continued support as an indie studio and not just on Gunsmith. We love you all. ❤️

Rich and SCT

https://store.steampowered.com/app/1937200/Blockville/

Notes for branch that's live now.

0.7.beta patch changelog
- Fixed a bug where decorations didn't properly load their effects on resting objects.
- Fixed a bug with boxes not moving properly after you move the racks.
- Fixed a bug with the Assembly Workshop and its collision resulting with issues regarding large objects like the Humvee bonnet.
- Made a few timing tweaks to craft speeds and output speeds that should slightly improve timings in cases where machines drop to 0 input items in inventory.