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FPS fix and more.

Hello all, hoping this will fix the issues that you are having. We have been working on it all day. For all of you that worked out it was the mechanics, well done it was, thank you for sending us your saves it really helped!

So hope this helps!

- Fixed an issue with the Mechanics and pathfinding where it was causing massive lag spikes. Performance should be much smoother now, with no spikes.

- Additional improvements to the Chinese translation by Kurax have been introduced.

- Fixed a bug with the level 2 cooler 1L where it didn't apply the appropriate level of cooling.

- Unlocked utilites and electrical supply right from the start of new game.

Gunsmith V32a hotfix



Hello everyone,

First of all, thank you very much for the support. We really hope that you are enjoying the game and keep your trust in us as we work to make it better update by update.

We have been getting feedback from the community about some problems and we have addressed most of them in this hotfix. Your feedback is always welcome, so don’t hold back!

Hotfix V32a changelist:
  • Fixed an issue where the machine conditions were deteriorating even in the tutorial. Which resulted in a bad tutorial experience.
  • Fixed a UI issue with tutorial highlights being misplaced.
  • Reduced the deterioration rate of machines and utilities to offer a smoother gameplay experience.

  • Fixed an issue with the Chinese map where the entire country was not displayed. We apologize if this resulted in any trouble. It was an unintentional oversight.
  • We are currently fixing the Chinese translations with the help of Kurax a great member of our community. Some fixes have already been included in this hotfix and more will come soon to offer our Chinese community the best experience possible.


These have been the changes of this hotfix. We are hearing all the feedback we are receiving and we will continue doing our best and offer you guys the best experience possible. Also, if you are interested in helping us with the Chinese translation or any other language, please join our discord at: https://discord.gg/RZrw6XD and post in the appropriate language channel and we will add you.

Best regards,
Foued and Richard.

Introducing Mechanics



Hello all!

We are happy to announce the Mechanic Update! This update is another fairly large addition to the game that builds upon the core foundations of Gunsmith. We have been designing a system where the factory now needs a new staff type, a mechanic to fix machines!

Mechanics will maintain your factory automatically and they need access to all machines so this will mean you need to think about your factory layout more now. There is a full help section for this new system in game but we think it’s pretty self-explanatory.



We have added new level heaters, level 2 and double lane level 2 heaters so you can reconfigure your factory in more efficient ways. On top of this we have designed a new graphics system where machines can have moving belts inside, so this will be something we will be expanding on in the future.

We have improved staff navigation and path finding which will hopefully solve some issues that people are having.

Various improvements to game performance.

Russian localization is being deployed on this patch so welcome to all of you that speak Russian we hope you enjoy the game!

Just want to address a few things, I know you want more items to create, this is something we are working on now for the next update, we feel that the game needed more core foundations rather than just more and more recipes to make. But do not fear, more will come very soon in this department.

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Gunsmith Hotfix and Lunar Sale!



Hello everyone, Ed here

We have been hearing some feedback from you that revolves around issues with items getting stuck and not moving as well as some issues with staff navigation and pathfinding. So, we come to you today with a Hotfix that should address and improve both issues.

The Steam Lunar New Year Sale has also begun! The game is 25%, so enjoy!

Gunsmith hotfix:
- Fixed a few bugs with item movement that caused items under certain circumstances to stop moving or get stuck.
- Fixed and improved staff navigation and pathfinding, which should resolve issues related to them not being able to find rest
- LC Managers can now reach and sit in their stations from all sides of the chair.


As always, thank you for the support and we hope you keep enjoying the game!
Rich and Ed