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Beat Saber News

Beat Saber Update v1.42.2 with “Me Porto Bonito“ by Bad Bunny

[p][/p][p]Hey players,[/p][p]Beat Saber brings Bad Bunny’s global hit "Me Porto Bonito (feat. Chencho Corleone)" into VR! The track is now available in Shock Drops. [/p][p][/p][p]RELEASE NOTES:[/p]
  • [p]Added: Track “Me Porto Bonito (feat. Chencho Corleone)” by Bad Bunny[/p]

Beat Saber Update v1.42.1

[p][/p][p][/p][p]Hey players, [/p][p]we’ve just released a small update. Check out the release notes below for more details.[/p][p][/p][p]RELEASE NOTES:[/p][p]- Added: Notice about upcoming Privacy Policy update[/p][p]- Fixed: Light assets clip into the centre stage at 3:24 in the Level "Till the World Ends" on all difficulties[/p][p]- Fixed: Player may notice depth conflict artifacts when clouds overlap in any level that uses the BTS environment
[/p][p]Level Editor:[/p][p]- Fixed: Beatmap Editor Preview displaying deleted events [/p]

Beat Saber Update v1.42.0 with Coldplay Music Pack

[p][/p][p][/p][p]Hey players,[/p][p]The v1.42.0 update with the Coldplay Music Pack is now available in Beat Saber on Meta Quest! This pack includes 12 iconic tracks from Coldplay’s discography, along with a brand new environment inspired by the band’s live shows and music videos.[/p][p]
[/p][p]Tracklist:[/p][p]- A Sky Full of Stars[/p][p]- Adventure of a Lifetime[/p][p]- Clocks[/p][p]- feelslikeimfallinginlove[/p][p]- GOOD FEELiNGS[/p][p]- Something Just Like This[/p][p]- Speed of Sound[/p][p]- Talk[/p][p]- Trouble[/p][p]- Viva La Vida[/p][p]- WE PRAY ft. Little Simz, Burna Boy, Elyanna, TINI[/p][p]- Yellow[/p][p]
[/p][p]We’ve also addressed an issue where music could be lost after restarting a song, a problem some of you may have encountered. Additionally, we’ve made several minor mapping adjustments. Please see the release notes below for further details.[/p][p]
[/p][p]RELEASE NOTES:[/p][p]- Added:  Coldplay Music Pack with 12 iconic hits[/p][p]- Added: New Coldplay environment inspired by the band’s live shows, music videos, and album arts[/p][p]- Fixed: Aliasing issues in environment lighting for "The Unforgiven"[/p][p]- Fixed: An unlit asset displays over environmental assets at the end of "Dead Man Walking"[/p][p]- Fixed: Multiple visual issues appear during "Dead Man Walking" on all difficulties[/p][p]- Fixed: Prominent aliasing is visible on box assets in the MC2 environment during "Endgame"[/p][p]- Fixed: A small visualizer block clips into the large visualizer panel at around 0:50 in "Final Boss"[/p][p]- Fixed: Z-fighting occurs on the overhead light sources at 01:39–01:52 in "Till the World Ends"[/p][p]- Fixed: Light assets clip into the center stage at 00:11 and 01:16 in the level "Circus" on all difficulties[/p][p]- Fixed: Light assets clip into the center stage at 3:24 in the level "Till the World Ends" on all difficulties[/p][p]- Fixed: A floating asset appears within the circular stage screen in the level "Womanizer" at 1:13 and 3:19 on all difficulties[/p][p]- Fixed: Environmental assets/lighting flash at the end of "Prime Time of Your Life" during gameplay[/p][p]- Fixed: A bomb appears in a wall at 0:22 in "POP/STARS" by K/DA on Normal difficulty[/p][p]- Fixed: The ends of the guitar string assets are misaligned in the environment of "Bite My Head Off" from The Rolling Stones Music Pack[/p][p]- Fixed: "Abracadabra" has incorrect BPM in metadata[/p][p]- Fixed: Cubes and sabers are distorted when Bloom Post Process is off[/p][p]- Fixed: Walls display incorrectly in the left/right eye on AMD GPUs[/p][p]- Fixed: \[Level Editor] Converting maps incorrectly converts walls[/p][p][/p][previewyoutube][/previewyoutube]

Beat Saber Update v1.41.1 with OST 8

[p][/p][p]Hey players,[/p][p]OST 8 is out now!
[/p][p]Check our tracklist:
- Camellia – Badly (feat. VIVI ZENA)[/p][p]- DragonForce – Dragon Smash Goblin (feat. Nekrogoblikon)[/p][p]- Lindsey Stirling – Monday Not Sick Anymore[/p][p]- auvic – Overload[/p][p]- dark cat – STARLIGHT (feat. juu)[/p][p]- Teminite x Boom Kitty – The Master II: Blades Of Chaos[/p][p]
OST 8 introduces a new environment called Cube, featuring new effects and features:
- Environment Object Scaling: Control the size of certain objects in the environment.[/p][p]- Motion Presets: An experimental system designed to bring parametric animations to the predefined cube grid.[/p][p]- New Type of Obstacles: Uses 1/5th of the play grid and allows for more granular control over obstacle placement in levels.[/p][p]

[/p][p]RELEASE NOTES:
[/p][p]- Added: 6 exclusive tracks to OST 8 tab[/p][p]- Added: Cube Environment[/p][p]- Fixed: Combinations of Arc/Chain Head/Tail scores incorrectly[/p][p]- Fixed: The game will launch in English when device is set to another supported language[/p][p]- Fixed: Light rendering issue on AMD GPUs
- Fixed: Walls display incorrectly in left/right eye on AMD GPUs[/p][p]- Fixed: Missing bloom in the menu and environments on AMD GPUs[/p][p]
Level Editor:[/p][p]- Added: New type of Obstacles which uses 1/5th of the play grid and allows for more granular control of where we can place obstacles in the levels[/p][p]- Fixed: The player is able to enter unlimited characters in the song information text boxes inside the Level Editor[/p][p][/p][p]Known issue:[/p][p]- Opening the game on PC using Quest Link (or Air Link) with the latest AMD drivers (25.10.2) on AMD GPUs from the 7xxx, 8xxx, and 9xxx series causes the right eye to appear warped, making the game virtually unplayable. Players are unable to use Meta Quest Link after upgrading to the latest AMD driver (25.10.2) on these GPUs.[/p][p]
[/p][p]Available fixes:[/p][p]1. Downgrade to 25.9.1 WHQL driver: Open Device Manager by searching for it in the Windows search bar → [/p][p]Expand the category for your device (e.g., Display adapters) → Right-click the device and select Properties → Go to the Driver tab → Click the Roll Back Driver → Follow the on-screen prompts to complete the rollback[/p][p] [/p][p]2. Switch VR runtime on Steam: Close your VR headset software if it is running → Launch SteamVR from your desktop, it is important to access the settings from the desktop window, not the in-headset overlay → Click the hamburger menu (three horizontal lines) in the top-left corner of the SteamVR desktop window → Go to Settings → In the left-hand menu, select OpenXR → If the "OpenXR" section is not visible, first go to Settings, then Developer in the left-hand menu, and click Show to enable Advanced Settings → You may need to close and reopen settings after enabling advanced settings → Click SET STEAMVR AS OPENXR RUNTIME → Confirm that the text now says "Current OpenXR Runtime: SteamVR" → Close and restart SteamVR for the changes to take effect[/p]

OST 8 (v1.41.0) on Steam delayed

[p][/p][p][/p][p]PC players, [/p][p]We’ve encountered a serious technical issue affecting AMD graphics cards, which is causing significant discomfort during gameplay. As a result, we are unable to release the OST 8 update for Steam as planned today (November 26).[/p][p]We’re actively collaborating with the AMD team and doing everything possible to resolve this issue as quickly as we can. We’ll keep you updated on our progress. We appreciate your understanding and sincerely apologize for any disappointment this may cause.[/p]