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Hotfixes 0.9.1.12-0.9.1.14 - Changelog

  • Fixed the issue with the system for background contract completion that wasn’t functioning as intended in previously unvisited settlements. Increased the rate of successful background contract completion.
  • Further adjusted heavy armor stats: slightly reduced the penalties and increased the Protection values.
  • Increased the rate at which Repair Kits lose effectiveness when attempting to fix moderately and heavily damaged equipment.
  • Potentially fixed the issue with enemies using their “Dash” from extremely long distances.
  • Fixed “Disengage” granting a penalty to Magic and Nature Resistance to characters with negative Dodge Chance.
  • Fixed “Revelation: Losses” ignoring the use of some consumables.
  • Fixed the bug allowing enemies to counter melee attacks from a tile away (mostly as a result of being knocked back on the same turn).
  • Fixed the bug allowing free attacks against enemies while they use “Sic!”, “Onslaught”, and “Hooking Chop”.
  • Fixed the issue with some supposedly fire-resistant items being burnable.
  • Fixed “The Real Treasure AND The Friends We Made” achievement requiring only one artifact instead of three.
  • Fixed the “Trapped Entrance” Condition sometimes failing to actually block the dungeon’s exit.
  • Fixed Brynn Craftsmen not having a Markup on their Repair Prices. Slightly reduced Darrel’s Markup.
  • Fixed Bears and Bisons using incorrect icons for Injuries.
  • Fixed “Sprint Training” not affecting the Range of NPCs’ Charge skills.
  • Fixed the hover of NPCs’ “Dash” displaying incorrect Range.
  • Fixed the bug causing enemies to act twice when attacking them with “Flurry of Strikes” while under the effect of “Enough for Everyone”.
  • Fixed the “red hand” icon disappearing from stolen items when placing them in Coin Purses.
  • Fixed “Unyielding Defence” not granting a stack of “Elusiveness”.
  • Fixed the issue causing enemies to not lose their “Elusiveness” stacks.
  • Fixed the incorrect duration and number of stacks of “Elusiveness” after reapplying it on top of the already active effect.
  • Fixed the issue with spellcasting still being treated as a crime inside settlements even when targeting enemies.
  • Fixed the bug preventing the Rotten Willow contracts from increasing Brynn Reputation.
  • Added a minimum threshold for Max Energy.
  • Fix the bug with duplicating artifacts, this time for certain.
  • Fixed a number of dialogue-related crashes.
  • Fixed the incorrect Agility scaling of some Ranged Weapons skills.
  • Removed the possibility of bringing enemies to the Manticore arena.
  • The Ancient Troll is no longer hostile towards Young Trolls.