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Hotfix 0.9.1.17 - Changelog

  • Fixed the “Cleansing Ritual” contract: the “Kill the Summoned Undead” condition will now be based on the number of enemies resurrected around the altar.
  • Fixed the Murkstalker crash.
  • Adjusted the usage logic for “Murkwalk”.
  • Fixed the bug that sometimes prevented closed doors from obstructing Vision.
  • Fixed a few more instances of enemies being able to attack the player character without having them in their Vision.
  • Fixed the bug causing the caster to receive damage and a debuff when destroying their own Runic Boulder to cast “Earthquake” and “Overflowing Power”
  • Fixed the Reputation Log displaying zero Reputation gain when killing enemies that are worth little Experience.
  • Adjusted Deastingers’ “Swarm” passive to also reduce their Nature Damage (not just Piercing) depending on their current Health.
  • Fixed enemies not having their Crit Avoidance stat.
  • Fixed the UX issues when attempting to equip gear while also wearing a bag.
  • Fixed another instance of the Manticore being able to leap into already occupied tiles.
  • Fixed “Earthquake” damage always being displayed as critical.
  • Fixed “Distracting Shot” treating incorrect targets as enemies.
  • Removed the possibility of going above the Max Energy cap with Energy Drain.
  • Merchants will now purchase recipes and schematics.
  • The Brynn Alchemist will now properly purchase alchemical ingredients.
  • Fixed Unholy Altars not having a name in the log.
  • Fixed "Caustic Blood" dealing damage to the attacker even when hitting the Crawler from a tile away with Spear strikes or missing.
  • Fixed the incorrect sprite depth of "Bone Pyres".
  • "Gwynnel's Answers": fixed the bug allowing to start a dialogue with Verren before he arrives to the intended spot.
  • Fixed the bug causing the player character's arrows, dropped by enemies upon death, to persist in the location after its reset.
  • Fixed the bug preventing items to be dragged and dropped into bags while interacting with the Caravan Stash.