Added special speech lines to Brigands affected by alcohol, drugs, aftermaths, and hangovers.
Added sound effects for new Brigand abilities.
Added sound effects for Leif's flute animation.
The doors leading to Bastion armories are now always locked and more difficult to break or lockpick.
Fixed the crash caused by throwing Spider Blood Flasks.
Fixed the crash caused by killing the Spectract Herald while affected by "Revelation: Overconfidence".
Enemies will now generate a certain amount of noise when becoming Hostile.
Fixed the dialogue lines about purchasing Upgrade Items that sometimes reappeared in conversations with Verren even after the corresponding Caravan Upgrades had been installed.
Fixed the issues affecting some of the Rotten Willow contract dialogues.
Improved pathfinding for multi-tile entities.
Fixed the issue causing projectiles to sometimes hit the attacker after missing an adjacent target.
Fixed the sound glitch that occurred during Leif's recruitment quest.
Fixed the issue preventing trophies from being presented to a contract giver when stored inside backpacks.
Fixed the bug causing Leif to sometimes disappear from the Caravan Followers list.
Fixed the bug with the "Stolen Shipment" contract that allowed it to be completed without turning in the quest item.
Fixed the crash caused by simultaneously opening contextual menus for doors and traps.
Fixed the issue where playing the lute would sometimes fail to disable regular controls.
Fixed the formula for passive Intoxication reduction that was causing excessive strain on Immunity.
Fixed the Rest Mode removing "Vigor" when used from the hotbar.
Fixed the swapped text description of "Revelry" and "Iron Discipline" Special Conditions.
Fixed gender-dependent wording errors in some dialogue lines.
Fixed Rumor lines still appearing after refusing to pay for them.
Fixed Contract Hostages using incorrect speech lines.
Delivery Couriers will now disappear from the Camp when the Caravan moves.
Fixed some hunting trophies and their rotten versions not having the Poisoning and Nausea Chance.
Fixed the trade exploit with the Brynn Alchemist
Fixed a number of rare issues with rendering Vision zones through open doors.
Fixed the issue with Shepherd Hostage’s dialogue lines when rescued during a contract.
Fixed the “Binding Sigil” effect not working as intended when loading a save or after a Ghoul transformation.
Fixed “Necrophage” not granting a random positive effect to Large Ghouls.
Fixed Cloaks protecting metal equipment from rusting even while swimming.
Fixed the bug where the game would sometimes fail to track a Brigand Mini-Boss’ death in a Distant Dungeon, preventing it from repopulating.
Fixed the “That Belongs in a Museum!” achievement failing to track found Artifacts.
Fixed the throwing-related crash.
Fixed the crash caused by enemies’ “Opportune Moment”.