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  3. Hotfix 0.9.3.8 - Changelog

Hotfix 0.9.3.8 - Changelog

  • [p]Fixed the constant spawning of tree branches in the Caravan Camp after re-entering the location or loading a save.[/p]
  • [p]Fixed some objects being rendered incorrectly in the fog of war.[/p]
  • [p]Improved the pathfinding for fleeing mobs when they run into walls.[/p]
  • [p]“Frenzy” now has lower targeting priority against fleeing enemies.[/p]
  • [p]Fixed several collision issues in secret rooms and caves.[/p]
  • [p]Fixed incorrect sprite depth of some Crypt decorations.[/p]
  • [p]Fixed several line of sight issues in Crypts.[/p]
  • [p]Added several new rooms to Сaves.[/p]
  • [p]Active “Butchering” should no longer highlight the Rockeater Queen’s corpse.[/p]
  • [p]Fixed non-functional Follower perks’ hovers in the Caravan menu.[/p]
  • [p]Fixed the bug allowing the player to charge into tiles occupied by the Ancient Troll.[/p]
  • [p]Fixed the incorrect mirroring of overhead animations for mobs and the player character.[/p]
  • [p]Fixed the persistent target zone of “Leg Sweep” after using the skill on the same turn as triggering a dialogue.[/p]
  • [p]Fixed guards remaining aggressive towards the player after paying the fine for a serious crime.[/p]
  • [p]Improved the animation for dropping coins.[/p]
  • [p]Fixed Crawlers actively avoiding web traps.[/p]
  • [p]Fixed Crawlers still being able to activate web traps.[/p]
  • [p]Fixed the animation of “Aether Shield” when destroying projectiles.[/p]
  • [p]Fixed the animation of “Mana Siphon”.[/p]
  • [p]Added an icon for the active status effect of “Will to Survive”.[/p]
  • [p]Fixed the issue with mana crystals’ target selection when teleporting them.[/p]
  • [p]Fixed sarcophagus Wraiths occasionally getting stuck behind obstacles when spawning.[/p]
  • [p]Fixed the bug preventing interaction with fleeing animals after using “Wormhole” on them.[/p]
  • [p]Fixed the bug making it possible to sell unwanted items to merchants immediately after buying them.[/p]
  • [p]Potentially fixed the rare crash caused by enemies’ “Unstoppable Force”.[/p]
  • [p]Fixed false line of sight restrictions caused by non-existent bushes.[/p]
  • [p]Improved lighting in some locations.[/p]
  • [p]Arrows should no longer disappear after hitting “Paranoia” hallucinations.[/p]
  • [p]Fixed the rare softlock when generating Crypts with manuscripts.[/p]
  • [p]Fixed the physics issue with debris left by destroyed boulders.[/p]
  • [p]Fixed the softlock caused by killing a target with the first shot of “Sudden Volley”.[/p]
  • [p]Fixed the incorrect radius of the Ancient Troll’s “Deafening Roar”.[/p]
  • [p]Fixed Leosthenes’ starting trait granting incorrect bonuses to Magic Power and Weapon Damage.[/p]