0.5.8.3 Changelog - Turkish is now available!
- Added Turkish fan localization (thanks @ Mustafa Sinan Üçler, İdil Şenel, Ceren Coşkun, Alper Tornacı, Efe Akarca)
- Fixed Catacombs loot not taking dungeon level into consideration
- Fixed inability to enter bandit’s tower by pressing LMB
- Blood Vow animation now properly ends after the buff wears out
- Enemies no longer can teleport behind your back after using “Crippling Lunge”
- Fixed crash upon dying simultaneously with Ascended Archon
- Fixed food spawning with zero freshness
- Fixed “Seized Initiative” gaining stacks after attacking targets without “Initiative Loss”
- Fixed issues with inn room renting
- Fixed traps being generated under the furniture
- Fixed crash caused by using spells on bisons
- Fixed a bug with Block Power, resulting in character having max possible Block Power value instead of a current value
- Increased Block Power of brigands and skeletons
- [Ancient Troll] Fixed unintentionally low Knockback Resistance
- [Ancient Troll] Stun Resistance increased from 50% to 100%
- [Ancient Troll] Fortitude increased from 50% to 70%
- [Ancient Troll] Troll Regeneration now gives +30% Fortitude instead of 50%
- [Ancient Troll] Base Defense value reduced from 35 to 30
- [Greatswords] Fixed “Courage” passive ability not increasing “Heroic Charge” range by 1
- Added 50% Knockback Resistance for mooses and bisons
- Miller sells food 15% cheaper
- Nerfed Brigand Crooks and Cutthroats. Now they’re less likely to dodge, crit and counterattack.
- Increased damage of most staffs
- Merchants sell 4 treatises instead of 3
- Fixed Catacombs loot not taking dungeon level into consideration
- Fixed inability to enter bandit’s tower by pressing LMB
- Blood Vow animation now properly ends after the buff wears out
- Enemies no longer can teleport behind your back after using “Crippling Lunge”
- Fixed crash upon dying simultaneously with Ascended Archon
- Fixed food spawning with zero freshness
- Fixed “Seized Initiative” gaining stacks after attacking targets without “Initiative Loss”
- Fixed issues with inn room renting
- Fixed traps being generated under the furniture
- Fixed crash caused by using spells on bisons
- Fixed a bug with Block Power, resulting in character having max possible Block Power value instead of a current value
- Increased Block Power of brigands and skeletons
- [Ancient Troll] Fixed unintentionally low Knockback Resistance
- [Ancient Troll] Stun Resistance increased from 50% to 100%
- [Ancient Troll] Fortitude increased from 50% to 70%
- [Ancient Troll] Troll Regeneration now gives +30% Fortitude instead of 50%
- [Ancient Troll] Base Defense value reduced from 35 to 30
- [Greatswords] Fixed “Courage” passive ability not increasing “Heroic Charge” range by 1
- Added 50% Knockback Resistance for mooses and bisons
- Miller sells food 15% cheaper
- Nerfed Brigand Crooks and Cutthroats. Now they’re less likely to dodge, crit and counterattack.
- Increased damage of most staffs
- Merchants sell 4 treatises instead of 3