0.8.0.2 - 0.8.04 Hotfixes - Changelog
- Added sounds to Electromancy and Magic Mastery spells.
- Ghouls’ level is now taken into account when spawning them in Crypts.
- Increased the damage of “Jolt” by 10%.
- Slightly nerfed low level Wraiths.
- Removed the possibility of finding usual Shackles on tool racks instead of Rusted ones.
- Fixed the bug with Brewery NPCs cloning themselves.
- Fixed the bug that generated Shrines instead of Abandoned Carts.
- Fixed glass bottles not shattering when thrown.
- Fixed overly powerful minibosses spawning in Mannshire Bastions and Crypts (this change will come into effect after completing or failing already generated contracts).
- Fixed loot in the Watermill.
- Fixed the Cart Driver’s description.
- Fixed the Fence’s name.
- Fixed elven traders’ descriptions.
- Fixed harbor merchants’ descriptions.
- Fixed the missing price of Bronze Isles and Barcia folios.
- Fixed Beets adding to Fatigue when eaten.
- Fixed Bandages and Lockpicks missing the "Merge" option.
- Fixed the bug with the cell door’s context menu that occurred during contracts with kidnapped NPCs.
- Fixed the incorrect cooldown of “Step Aside!” when this skill was used by enemies.
- Fixed the bug allowing to fill non-vessel items with water.
- Fixed shop signs attracting thrown items when aiming at tiles close to them.
- Ghouls’ level is now taken into account when spawning them in Crypts.
- Increased the damage of “Jolt” by 10%.
- Slightly nerfed low level Wraiths.
- Removed the possibility of finding usual Shackles on tool racks instead of Rusted ones.
- Fixed the bug with Brewery NPCs cloning themselves.
- Fixed the bug that generated Shrines instead of Abandoned Carts.
- Fixed glass bottles not shattering when thrown.
- Fixed overly powerful minibosses spawning in Mannshire Bastions and Crypts (this change will come into effect after completing or failing already generated contracts).
- Fixed loot in the Watermill.
- Fixed the Cart Driver’s description.
- Fixed the Fence’s name.
- Fixed elven traders’ descriptions.
- Fixed harbor merchants’ descriptions.
- Fixed the missing price of Bronze Isles and Barcia folios.
- Fixed Beets adding to Fatigue when eaten.
- Fixed Bandages and Lockpicks missing the "Merge" option.
- Fixed the bug with the cell door’s context menu that occurred during contracts with kidnapped NPCs.
- Fixed the incorrect cooldown of “Step Aside!” when this skill was used by enemies.
- Fixed the bug allowing to fill non-vessel items with water.
- Fixed shop signs attracting thrown items when aiming at tiles close to them.