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Hotfixes 0.8.1.5-0.8.1.7 - Changelog

  • Made it possible to equip Throwing Nets into weapon slots.
  • Lockpicks are now given priority over Crowbars when interacting with locks through the context menu.
  • Fixed abilities not adjusting their Range when performing actions that don't take a turn.
  • Fixed "Double Lunge" not receiving a reduced cooldown if both strikes deal damage.
  • Fixed the issue with "Mighty Kick" and Stagger.
  • Fixed the issue locking the character's ability to attack after being Knocked back on the same turn as moving to another location.
  • Fixed "Regroup" granting its effect for a lower number of turns than mentioned in its hover.
  • Fixed the trees rendering issue.
  • Fixed the issue allowing to move around during some animations in the Prologue.
  • Fixed low level brigands dropping wrong items on death.
  • Fixed "Will to Survive" granting its effect for a lower number of turns than mentioned in its hover.
  • Fixed some new items not appearing in traders' stock, Distant Dungeons' chests, and secret rooms.
  • Fixed the incorrect damage values of Skeleton Kingsguards.
  • Fixed Brigands using wrong speech lines when reacting to nearby Dogs' death.
  • Fixed the crash caused by "Hold the Line!".
  • Fixed the crash caused by "Elusiveness".
  • Fixed the crash caused by interacting with some NPCs in settlements.
  • Fixed the inability to use "First Aid" without active Injuries.
  • Fixed abandoned chicken coops still producing chicken sound effects.
  • Fixed the issue causing minibosses to lose their name upon loading a save.
  • Fixed the Restless being able to drop more than one weapon.
  • Fixed the possibility of discovering the tutorial trap in the Prologue before being prompted to do so.
  • Added new sprites for some items.
  • Fixed the bug preventing access to one of the starting Brigand dungeons.
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  • Fixed the issue with overlapping enemy sprites that sometimes interfered with clicking on a desired target.
  • Fixed the Energy bar hover displaying "inf" if Energy Restoration was zero.
  • Fixed the crash caused by "Concentration".
  • Fixed the crash caused by applying Stagger.
  • Fixed the crash caused by using "Elusiveness".
  • Fixed the crash caused by "Boulder Toss".
  • Fixed the issue causing enemies to deal negative damage with AoE skills in certain situations.
  • Fixed impassible tiles occasionally created by enemies after trading places with one another.
  • Fixed Throwing Nets being treated as a weapon when equipped.
  • Fixed some low level Brigands dropping magical and enchanted weapons on death.
  • Fixed the error in the damage formula of "Mighty Kick".
  • Fixed "Deflect" not taking the number of adjacent enemies into account when granting its bonus to Block Power.
  • Fixed the character taking a step when attempting to place a trap in a doorframe.
  • Disarmed Claw Traps now retain their correct sprite after loading a save or re-entering the location.
  • Fixed the bug allowing enemies to use some abilities through closed doors.
  • Fixed "First Aid" not improving the Condition of the character's body parts while affected by "Vigor" but not Injuries.
  • Reduced the penalties applied by "Confusion" to -15%. Added +15% Backfire Chance to its effect.
  • Added +10% Backfire Chance to the effect of "Covered in Oil".
  • Fixed "Lingering Incantations" not increasing the duration of "Seal of Reflection".
  • Brigand Warlock now has access to "Seal of Power" instead of "Seal of Reflection".