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Stoneshard News

Hotfixes 0.9.2.9-0.9.2.11 - Changelog

  • Fixed the rare crash that could happen when moving between locations.
  • Fixed the crash in the Osbrook Elder’s house.
  • Fixed the crash caused by hovering over the Map of Osbrook Outskirts before receiving control over the Character.
  • Fixed some text mistakes in the hovers of hunting trophies when playing as Hilda.
  • Fixed the bug causing projectile-based spells to sometimes hit the caster.
  • Fixed “First Aid” not stabilizing Injuries if not affected by “Vigor”.
  • Fixed neutral NPCs ignoring the presence of enemies.
  • Fixed the crash caused by moving to a location with Alarmed enemies.
  • Fixed the situational softlock caused by “Finisher”.
  • Improved the Drummer's AI.
  • Improved the game’s performance.

Hotfix 0.9.2.8 - Changelog

[h3]QoL[/h3]

  • Added an option to assign controls to extra mouse buttons.
  • Added an option to rebind the key for moving the free camera.
  • When playing as Hilda, the hovers of rare hunting trophies will now dynamically display their current bonus to stats.


[h3]FIXES[/h3]

  • Fixed the issue with Arna’s perk that was causing it to stop granting bonuses to Psyche States after loading a save.
  • Fixed Arna’s old perk still functioning in the background.
  • Fixed “First Aid” not improving the Condition of all body parts when affected by “Vigor”.
  • Fixed NPCs and enemies occasionally displaying incorrect speech lines.
  • Fixed Leosthenes using his critical hit speech lines upon enemies’ critical hits.
  • Fixed “Baleful Scream” always succeeding in applying Stagger after failing to apply Daze.
  • “Baleful Scream” will now take the target’s Psionic Resistance into account when calculating the chance to apply Daze and Stagger.
  • “Howl” will now instantly make surrounding Wolves hostile rather than after the 1-2 turn delay.
  • Fixed the issue preventing the interaction with the Osbrook Smith while he’s in the Black Boar Tavern.
  • Fixed “Elusiveness” not gaining stacks when moving around with “Whirlwind”.
  • Fixed Poachers sometimes dropping 0 crowns on death.
  • Fixed the bug causing the dialogue window to remain on the screen after moving to another location.
  • Fixed the issue with Distant Bastions sometimes not closing as intended.
  • Verren will stop feeding Chickens at the Caravan Camp after they are killed.
  • Removed the possibility of delivering Injuries to the Spectral Herald.
  • Fixed the bug causing Darrel-related dialogues in Brynn to still trigger after already finding him.
  • Fixed the bug causing NPCs to sometimes remain Hostile after serving a jail sentence.
  • Fixed the issue with Delivery Couriers’ hostility when the Character is wanted in a nearby Settlement.
  • Fixed the rare issues with the incorrect detection of shots, throws, and spellcasting.
  • Fixed bows and crossbows sometimes not losing Durability when used.
  • Fixed another instance of the bug that was causing Charge skills to glitch out around multi-tiled enemies.
  • Numerous sprite and collision fixes.

Hotfixes 0.9.2.4-0.9.2.7 - Changelog

  • Added Feral Dogs to the fields.
  • Added a setting for hiding Log messages.
  • Added a setting for changing Screen Brightness.
  • Reduced the bonuses granted by “Iron Discipline”.
  • Added special speech lines to Brigands affected by alcohol, drugs, aftermaths, and hangovers.
  • Added sound effects for new Brigand abilities.
  • Added sound effects for Leif's flute animation.
  • The doors leading to Bastion armories are now always locked and more difficult to break or lockpick.
  • Fixed the crash caused by throwing Spider Blood Flasks.
  • Fixed the crash caused by killing the Spectract Herald while affected by "Revelation: Overconfidence".
  • Enemies will now generate a certain amount of noise when becoming Hostile.
  • Fixed the dialogue lines about purchasing Upgrade Items that sometimes reappeared in conversations with Verren even after the corresponding Caravan Upgrades had been installed.
  • Fixed the issues affecting some of the Rotten Willow contract dialogues.
  • Improved pathfinding for multi-tile entities.
  • Fixed the issue causing projectiles to sometimes hit the attacker after missing an adjacent target.
  • Fixed the sound glitch that occurred during Leif's recruitment quest.
  • Fixed the issue preventing trophies from being presented to a contract giver when stored inside backpacks.
  • Fixed the bug causing Leif to sometimes disappear from the Caravan Followers list.
  • Fixed the bug with the "Stolen Shipment" contract that allowed it to be completed without turning in the quest item.
  • Fixed the crash caused by simultaneously opening contextual menus for doors and traps.
  • Fixed the issue where playing the lute would sometimes fail to disable regular controls.
  • Fixed the formula for passive Intoxication reduction that was causing excessive strain on Immunity.
  • Fixed the Rest Mode removing "Vigor" when used from the hotbar.
  • Fixed the swapped text description of "Revelry" and "Iron Discipline" Special Conditions.
  • Fixed gender-dependent wording errors in some dialogue lines.
  • Fixed Rumor lines still appearing after refusing to pay for them.
  • Fixed Contract Hostages using incorrect speech lines.
  • Delivery Couriers will now disappear from the Camp when the Caravan moves.
  • Fixed some hunting trophies and their rotten versions not having the Poisoning and Nausea Chance.
  • Fixed the trade exploit with the Brynn Alchemist
  • Fixed a number of rare issues with rendering Vision zones through open doors.
  • Fixed the issue with Shepherd Hostage’s dialogue lines when rescued during a contract.
  • Fixed the “Binding Sigil” effect not working as intended when loading a save or after a Ghoul transformation.
  • Fixed “Necrophage” not granting a random positive effect to Large Ghouls.
  • Fixed Cloaks protecting metal equipment from rusting even while swimming.
  • Fixed the bug where the game would sometimes fail to track a Brigand Mini-Boss’ death in a Distant Dungeon, preventing it from repopulating.
  • Fixed the “That Belongs in a Museum!” achievement failing to track found Artifacts.
  • Fixed the throwing-related crash.
  • Fixed the crash caused by enemies’ “Opportune Moment”.


Hotfix 0.9.2.3 - Changelog

  • Added a dagger to Hilda’s starting Inventory, allowing her to use “Butchering” from the beginning.
  • Tweaked the amount of Experience granted for killing T1-T3 enemies.
  • Tweaked some of the Brigands’ stats.
  • Most Brigands (except Mini-Bosses) will now drop easy-to-loot coins rather than purses.
  • Fixed the bug causing low tier Brigands to always drop money.
  • Changed the reward for completing the Osbrook Emissary’s personal task.
  • Fixed the Glazed Wolf Tongue using an incorrect sprite.
  • Fixed new dishes missing a price.
  • Fixed several issues with some roasted ingredients’ Expiration Time.
  • Fixed the bug that sometimes prevented the necessary number of keys from being spawned during the “Stolen Shipment” contract.
  • Fixed the softlock caused by talking to the Osbrook Emissary more than once.
  • Fixed one of the Brigands having access to two instances of the “No Time to Linger” passive.
  • Fixed the issue causing “Butchering” to constantly return to the hotbar after loading a save or moving to another location when playing as Jorgrim.
  • Fixed the incorrect log messages for enemies using “Dagger Throw” and “Hatchet Throw”.
  • Properly implemented a number of new lines into the Statistics menu.
  • Fixed all Characters having access to an elf-specific dialogue line when speaking to the Pilgrims.
  • Fixed Wigmar missing some of his contract-related dialogue lines.
  • Fixed the bug allowing free attacks against wolves during their “Howl” animation.
  • Fixed “Peace of Mind” using the stats and mechanics of the old “Blessing”.
  • Fixed Ghouls dropping two hearts when butchered.
  • Fixed the Fisherman Hostage using incorrect lines when rescued during a contract.
  • Fights between Hedgehogs and Vipers should now be less one-sided.
  • Fixed the bug causing Mahir’s bonus Ability Points to be repeatedly granted upon loading a save.
  • Fixed the bug causing an excessive number of Brigands during early game ambushes.
  • Fixed the bug allowing enemies to sometimes use abilities without spending energy.

Hotfixes 0.9.2.1-0.9.2.2 - Changelog

  • Fixed the bug preventing Mahir from taking contracts from Odar.
  • Fixed the incorrect name of makeshift Forges during the "Underground Workshops" contract.
  • Fixed the incorrect critical chance formula for "Dagger Throw" and "Hatchet Throw."
  • Fixed Lavender turning into Burnet when picked up.
  • Fixed the issue causing some contracts to use incorrect names and descriptions.
  • Fixed the repeated line in Mahir's dialogue with the Hierophant.
  • Fixed the possibility of activating two "Seals of Finesse" at the same time.
  • Fixed the Delivery Couriers being assigned incorrect roles when spawning at the Caravan Camp.
  • Fixed the smoke-related crash.
  • Fixed the issue preventing "wild" eggs from being roasted.
  • The Pot Roast should no longer kill your Character.
  • Fixed the crash caused by "Sudden Lunge"
  • Fixed the crash caused by "Dagger Throw"