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  3. Update for Kreedz Climbing released

Update for Kreedz Climbing released

An update for Kreedz Climbing has been released. This patch will be automatically applied by Steam within 15 minutes. You may have to restart Steam for the update to immediately begin downloading.

Please note that when a patch is released, the currently running servers will be out of date and won't show up on your server browser anymore. Once they update they will appear again!

Update: Fixed a problem with the CS:GO Duck Hull setting and fixed kz_surf_discovery being broken and impossible to complete. Sorry about that!

Additions:
  • trigger_player_movement_attributes
    • Added the ability to choose the CS:GO duck hull height of 54 units (only if CS:GO movement mode is selected).


  • point_climbtimer
    • Climbtimers can now identify themselves as "endurance" timers, which means that a higher climb time is better than a lower time.


  • trigger_push
    • Added "Set Velocity" mode to trigger_push, where instead of applying a constant force, it sets the player's velocity instantly to the specified push on touch.

    • Added "No Gravity" flag (only for players), and if set players will no longer be under the influence of gravity while being pushed. Combined with Set Velocity mode this will create an effect similar to the funnels from Portal!
Changes:
  • The Art Tool is no longer selectable if you have it disabled (kz_cl_allow_art 0).

  • Removed the convar sv_allow_art, the Art Tool is a feature of the game and players can turn it off individually with their own settings.

  • Holding both the walk and duck keys together no longer makes you move super slowly.

  • On a ladder you can move slowly if you hold the walk key.

  • Added host_mappath convar which will always show the absolute path to the currently loaded map file. Useful for plugins!

  • [CS:GO Mode] The distance you can step up and down stairs now matches CS:GO properly.

  • Added high resolution versions of the crosshairs and the movement key indicators around the crosshair - Super big thank you to GameChaos for making them!

  • Spectating players in first person is now high resolution and their camera movements will be precise.

  • Network optimisations!
Bug fixes:
  • Fixed the setcustomposition_goto command getting you stuck in the ceiling if used in the air.

  • Fixed a rare issue where a spectator can become a visible ghost floating around.

  • Fixed hunk alloc crash on dedicated servers.

  • Fixed kz_sv_resetmap crash on kz_bhop_sandbhop.

  • Fixed kz_cl_weapon_offset_y not properly mirroring if cl_righthand is changed.
Plugins:
  • The player_stoptimer event now has a "coursename" variable so you don't need to look at the Course convars anymore.

  • The player_stoptimer and player_stoptimer2 event now says if a course has identified itself as Endurance or not.


Happy climbing!