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December 2025 Variants

As winter descends fully upon the Sword Coast, those caught out in the wild find themselves stalked by Winter Beasts...

Today's update brings 12 Winter Beast-themed variants across the Grand Tour of the Sword Coast, Light of Xaryxis, Turn of Fortune's Wheel, and Vecna: Eve of Ruin campaigns!

[h2]A Grand Tour of the Sword Coast[/h2]


[h3]The Dread Domain of Tovag[/h3]

[h3]Variant: Foolish Doesn't Mean Clueless[/h3]
Race across the dread domain with Champions that don't focus on Wisdom!
  • You can't use Champions that have WIS as their highest ability score, including ties.
  • A Fool joins the formation. Champions adjacent to the fool are distracted and have their base attack cooldown increased by 2 seconds.
  • Complete Area 525

[h3]The Castle of a Thousand Vecnas[/h3]

[h3]Variant: Boring Doesn't Mean Useless[/h3]
Join the troops of Kas with Champions that don't focus on Charisma!
  • You can't use Champions that have CHA as their highest ability score, including ties.
  • A Chicken joins the formation. Champions adjacent to the chicken are distracted and have their base attack cooldown increased by 2 seconds.
  • Complete Area 525

[h3]The Sanctum of the Sword[/h3]

[h3]Variant: You Better Watch Out[/h3]
Fight your way across Tovag to recover the Sword of Kas as the dreaded cold tries to stop you!
  • The weather is snowing in all areas.
  • You can only use Champions with a base attack cooldown of 5 or less seconds.
  • Attack cooldowns are doubled due to the cold.
  • 1-2 Winter Wolves spawn with each wave. They don't drop gold nor count towards quest progress.
  • Complete Area 600

[h2]Light of Xaryxis[/h2]


[h3]Rocky Reception[/h3]

[h3]Variant: Snow and Steady[/h3]
Search for Commodore Krux while staying warm.
  • The weather is snowing in all areas
  • You may only use Champions with a Constitution score of 15 or higher.
  • 1-2 Hares spawn with each wave. They don't drop gold nor count towards quest progress.
  • Each time a Beast is defeated, all enemies for the rest of the area get a +100% boost in speed and damage, stacking additively and capping at 10.
  • Complete Area 650

[h3]Rock and Roll[/h3]

[h3]Variant: Wyld Stallyns[/h3]
Escape the rock before you need to give your history report.
  • You may only use Core Champions and Champions released in the first 2 years.
  • 1-2 Skeletal Horses spawn with every wave. They don't drop gold nor count towards quest progress.
  • Complete Area 700

[h3]Flight of the Kindori Pod[/h3]

[h3]Variant: Not Entirely Stable[/h3]
Join Krux's crew, and navigate a shaky asteroid field.
  • You may only use Chaotic Champions.
  • The ground quakes every 30 seconds. The quakes cause a screenshake and debris to hit the Champions, subjecting each Champion to a DEX save. On a failure, they take damage equal to 75% of their max health and are Stunned for 15 seconds
  • Complete Area 750

[h3]Topolah's Tower[/h3]

[h3]Variant: Parting Giff[/h3]
Visit Krux's friend to collect a Wildspace navigation tool while under attack by a menagerie of monsters.

Must have completed a Variant 2: Animated Giff
  • Krux starts in the formation. He can be moved, but not removed.
  • Each wave, 1-2 additional enemies with a random monster type spawns. They drop no gold nor count towards quest progress.
  • Each time an enemy that is NOT any Champion's favored foe is defeated, the enemies gain an Unfavored stack. Enemy speed and damage are increased by 100% for each Unfavored stack, stacking additively. Unfavored stacks cap at 10 and are reset when changing areas.
  • Complete Area 800

[h2]Turn of Fortune's Wheel[/h2]


[h3]The Beginning is the End[/h3]

[h3]Variant: Tomb of Champions III: Zany Zephyr Zip[/h3]
Return to the Tomb of Annihilation to stop Acererak from assembling a villainous super team as fast as possible!
  • You must complete area 450 and reset the adventure within 30 minutes of starting the objective.
  • Fire breath potions can't be used during the adventure, and click damage has no effect after area 5.
  • Complete Area 450

[h3]Soul's Mirage[/h3]

[h3]Variant: Frozen Dessert in the Desert[/h3]
Get lost in the frozen dessert, and encounter some interesting dreams from your past.
  • The weather is snowing in all areas.
  • You may only use Neutral Champions (on the good/evil axis).
  • Every 5 seconds, a scoop of ice cream hits a random Champion, stunning them for 10 seconds.
  • 1-2 Polar Bears spawn with each wave. They don't drop gold nor count towards quest progress.
  • Complete Area 900

[h2]Vecna: Eve of Ruin[/h2]


[h3]Isle of Serpents[/h3]

[h3]Variant: Frosty Reception[/h3]
Travel to Oerth and slither along with Champions that are agile enough to not get stepped on.
  • The weather is snowing in all areas.
  • You may only use Champions with a Dexterity of 15 or higher.
  • 1-2 Frosty Giant Rats spawn with each wave. They don't drop gold nor count towards quest progress.
  • A Frost Giant joins the formation.
  • Complete Area 1000

[h3]Tomb of Wayward Souls[/h3]

[h3]Variant: Specter of Death[/h3]
Explore a disorienting dungeon under the specter of death.
  • You may not use Lawful Champions unless they are Undead.
  • A Specter joins the formation. Every second, the Specter drains the life of adjacent Champions equal to 10% of their maximum health. Undead Champions are immune to this damage.
  • Complete Area 1050

[h3]Hellbound[/h3]

[h3]Variant: Infernal Inferno[/h3]
Travel to Avernus in search of the final rod piece in blazing hot conditions.
  • You may not use Good Champions unless they are Tieflings.
  • A Fire Elemental joins the formation. Every second, the Fire Elemental deals damage to adjacent Champions equal to 10% of their maximum health. Tiefling Champions are immune to this damage.
  • Complete Area 1100



[h3]Tales of the Champions: Tier 3 Blessings[/h3]
Additionally, last week we released the Tier 3 Blessings for The Red Knight as part of our Tales of the Champions 5 release - don't forget to check them out!
  • Local: Restless Wanderers - Increase the damage of all Human, Tabaxi, or Githyanki Champions by 100%
  • Local: Intelligence Test - Increases the damage of all Champions by 20% for each unique INT score in the formation
  • Local: The Strongest Survive Longer - Increase the maximum health of Tanking Champions by 10% for each STR point over 13, stacking multiplicatively
  • Global: Tales of Tales - Increase the damage of all Champions by 5% for each Tales of the Champions Blessing you have unlocked, stacking additively


[h2]Variant Feedback[/h2]What do you think about today's Winter Beast-themed variants update?

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