1. Idle Champions of the Forgotten Realms
  2. News
  3. February 2026 Variants Update

February 2026 Variants Update



Ancient. Primordial. Elemental forces from the Inner Planes begin to lash out...

The first Variants Update of 2026 unleashes 12 Elemental-themed Adventure Variants across the Grand Tour of the Sword Coast, Light of Xaryxis, Turn of Fortune’s Wheel, and Vecna: Eve of Ruin - including the epic capstone to our mini Vecna story arc in Grand Tour!

Learn more below...

[h2]A Grand Tour of the Sword Coast[/h2]


[h3]Get Back In The Castle[/h3]

[h3]Variant: Kas the DPS[/h3]
Fight your way across Tovag with Kas as your main damage dealer!
  • Kas starts in the formation. He can be moved, but not removed.
  • You may not use any other Champions that have the DPS role.
  • A random elemental boss spawns in the first wave of non-boss areas. These bosses don't drop gold or loot bags, or count towards quest progress.
  • Champions don't recover health when moving to a new area.
  • Champions resurrect at half health when changing areas instead of full health.
  • At the start of each area, Champions take damage equal to 30% of their max health.
  • Champions that aren't Evil deal no damage with their base attacks.
  • Complete Area 600

[h3]Checkmate[/h3]

[h3]Variant: Endgame[/h3]
Return to Candlekeep when you are fully geared up!
  • You may only use Champions that have all Epic equipment and an average item level of at least 1000.
  • Quest Requirements for the first 300 areas are reduced by 50%.
  • Complete Area 675

[h3]Vecna Out![/h3]

[h3]Variant: Sacrificial Lambs[/h3]
It's just you and Vecna - and a bunch of disposable goody two-shoes.
  • After every 50 areas, a random non-evil Champion is removed from the formation and can't be used for the rest of the adventure. If there are no non-evil Champions left in the formation, an evil Champion is removed instead.
  • Fire breath potions can't be used during the adventure, and click damage has no effect after area 100.
  • Complete Area 675
  • Additional Rewards
    • 5 Modron Component Chests
    • 1,250 Corrupted Gems

[h2]Light of Xaryxis[/h2]


[h3]The Hunt for The Last Breath[/h3]

[h3]Variant: The Devilish Hunt for the Last Breath[/h3]
Assist Gargenhale in retrieving his flagship with a Tiefling crew!
  • You may only use Tiefling Champions
  • Complete Area 850

[h3]To Infinity's and Beyond[/h3]

[h3]Variant: Somebody's Poisoned the Waterhole![/h3]
Travel to the tavern of Infinity's to find a solution to some horrible poison.
  • All the Champions are poisoned. Every second, Champions take damage equal to 2.5% of their max health.
  • Champions don't recover health when moving to a new area.
  • Champions resurrect at half health when changing areas instead of full health.
  • 1-2 watery elementals spawn with each wave. They don't drop gold nor count towards quest progress.
  • Complete Area 900

[h3]The Jungles of Doomspace[/h3]

[h3]Variant: Sleep Tight[/h3]
Explore the jungles of Aruun and try to keep your eyes open.
  • Every 6 seconds, a random Champion falls asleep for 30 seconds. While asleep, they are stunned. Elves, Half-Elves, and Warforged are immune to this.
  • Complete Area 950

[h3]The Arena of Blood[/h3]

[h3]Variant: Out of the Frying Pan[/h3]
Travel to the Arena of Blood while under fire!
  • You may not use Champions with a melee base attack.
  • 1-2 fiery elementals spawn with each wave. They don't drop gold nor count towards quest progress
  • A Fire Elemental joins the formation.
  • Complete Area 1000

[h2]Turn of Fortune's Wheel[/h2]


[h3]Shemeshka's Gambit[/h3]

[h3]Variant: Windy Day[/h3]
Face down Shemeshka and determine Wren's true loyalty in a brisk windstorm.
  • The Weather is Windy in each area. Champions with Ranged attacks deal no damage with their normal attacks due to the blustery weather.
  • You may only use Neutral Good Champions.
  • 1-2 Steam Mephits spawn with each wave. They don't drop gold nor count towards quest progress.
  • An Air Elemental spawns as an additional boss in each boss area. They must also be defeated to progress.
  • Complete Area 1300

[h3]Tyrant's Spiral[/h3]

[h3]Variant: Eye Eye, Captain![/h3]
Travel to the Gzemnid's Realm while facing even more beholders!
  • You may only use Fighters, Rogues, and Rangers.
  • 1 Gazer spawns with each wave. They don't drop gold nor count towards quest progress. The number of gazers increases by 1 every 100 areas, to a maximum of 10 Gazers at area 901 and beyond
  • In each boss area, an additional Beholder boss with more health than normal spawns with the second wave. All other monsters are immune to damage until this Beholder is defeated.
  • Complete Area 1350

[h2]Vecna: Eve of Ruin[/h2]


[h3]The Red Belvedere[/h3]

[h3]Variant: Double Down[/h3]
Score big at a hellish casino with double the stakes!
  • Every time an enemy spawns, a copy also spawns.
  • Each non-static boss spawns with a copy that must also be defeated to progress.
  • Static bosses spawn with double the health.
  • You may only use Champions with a base attack cooldown of 5 seconds or less, but all Champion base attack cooldowns are doubled.
  • Complete Area 1150

[h3]Pandemonium[/h3]

[h3]Variant: Random-onium[/h3]
Trek across Random-onium in search of Vecna.
  • You may only use Chaotic Champions.
  • Each time a Champion attacks, their next base attack cooldown is randomly set to a time between 1 and 20 seconds.
  • Each enemy spawns with a random buff: Speed is increased by 500%, Damage is increased by 500%, or Health is increased by 500%. This includes boss enemies.
  • Complete Area 1250

[h3]The War of Pandesmos[/h3]

[h3]Variant: The Fiery War of Pandesmos[/h3]
Square off with Lolth's forces in Pandesmos with some unique allies.
  • You may only use Champions that are NOT a Standard Species. Standard species are Aasimar, Dragonborn, Dwarf, Elf, Gnome, Goliath, Halfling, Human, Orc, Tiefling, Half-Orc, and Half-Elf.
  • 1-2 fiery foes spawn with each wave. These enemies have 300% speed, and they don't drop gold nor count towards quest progress.
  • Complete Area 1300

[h2]Variant Feedback[/h2]

Join our community and let us know what you think!

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform: