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Introducing Tales of the Champions


Well met!

Since Idle Champions first launched in Early Access, we have released a new campaign every year, starting with Tomb of Annihilation in 2017 and most recently with Vecna: Eve of Ruin in 2024.

For our 2025 campaign, we want to do something different. We went back to the drawing board, looking to make monthly campaign updates more exciting and eagerly anticipated. What we've created is more than a new campaign -- it's a celebration of Idle Champions and a way for us to show gratitude to our players by offering a plethora of new play rewards!

Introducing Tales of the Champions: a new original campaign of epic one-shot adventures dedicated to Champions that you will be able to unlock, gear up, and earn exclusive new rewards for, outside of Events! This campaign will unlock in the early game, at the same time as Tomb of Annihilation.

With Tales of the Champions, each adventure has a Focus Champion. Focus Champions are Event Champions who are key to the story and unlocked as part of these unique adventures (if you don't already own them). After their adventure is complete, three new variants will immediately become available. These variants are designed to teach - and challenge - mastery of that Champion. Completing them will earn unique rewards, from Champion Chests to new exclusive Feats and Skins that can only be earned through playing!

Now, let's talk about the first two adventures and their respective Focus Champions: Ezmerelda d'Avenir and Catti-brie!

[h2]Campaign: Tales of the Champions[/h2]

[h3]An Acquired Taste[/h3]
Focus Champion: Ezmerelda

Ezmerelda d'Avenir suffers the company of the one and only Volothamp Geddarm on an ill-advised trip to the mist-shrouded land of Barovia. Find out what surprises await them on this comedic romp through a deadly serious realm.

Complete Area 50

Reward: Ezmerelda Champion Unlock

[h3]Variant: Hunting For A Good Meal[/h3]
Ezmerelda and Volo travel to Barovia with a band of hunters.
  • Ezmerelda starts in the formation. She can be moved, but not removed.
  • Only Champions with the Hunter role (like Ezmerelda or Minsc) can deal damage. You can still use other Champions to tank, support, or heal, they just won't deal damage.
  • 1-2 Zombies loyal to Strahd spawn with each wave. They don't drop gold nor count towards quest progress.
  • Enemies have 1000% more health, but enemies that are a Favored Foe for any Champion take 400% additional damage.
  • Getting to know Idle Champions: Champions with the Hunter role usually have Favored Foes, granting your Champions an advantage against enemies of specific types.
  • Complete Area 250
  • Rewards: 4 Gold Ezmerelda Chests & 250 Corrupted Gems

[h3]Variant: Swimming in Debuff[/h3]
Ezmerelda and Volo travel to Barovia with some Debuff Champions.

Must have completed a Tier 2 Variant in an Event
  • Ezmerelda starts in the formation. She can be moved, but not removed.
  • You may only use Champions with the Debuff role.
  • Enemies without a debuff applied to them only take 1 damage from all attacks, move 400% faster, and deal 800% more damage.
  • Complete Area 600
  • Rewards: Ezmerelda's Monster Tracker Feat & 250 Corrupted Gems

[h3]Variant: Breaker Breaker[/h3]
Ezmerelda and Volo travel to Barovia for a critical quest to break something with an ogre

Must have completed a Tier 3 Variant in an Event
  • Ezmerelda starts in the formation. She can be moved, but not removed.
  • Champions without the Breaker role have their base damage permanently set to 1.
  • An ogre carrying a battering ram takes up 3 slots in the formation.
  • All boss enemies have 25 armored health if they don't have segmented or armored health already.
  • Strahd spawns as an extra boss in every boss area. He must also be defeated to progress.
  • Complete Area 1200
  • Rewards: Empyrean Ezmerelda Skin & 250 Corrupted Gems

[h3]The Ties That Bind[/h3]
Focus Champion: Catti-brie

Catti-brie and her fellow heroes of Icewind Dale must save Ten-Towns from draconic devastation! Drizzt, Bruenor, and the other legendary Companions of the Hall feature in this story about family, rivalry, misunderstandings, and vacations gone awry.

Complete Area 50

Reward: Catti-brie Champion Unlock

[h3]Variant: The Pugilists That Push[/h3]
Catti-brie and the other Companions of the Hall must save Ten-Towns from a wrathful dragon while knocking back foes.
  • Catti-brie starts in the formation. She can be moved, but not removed.
  • Enemies take significantly less damage the closer they get to the formation. Use Champions that knock back enemies to get around this problem!
  • Enemies have 1000% more health, but this buff is decreased by 100% for each Control Champion you have in your formation, stacking additively.
  • Getting to know Idle Champions: Some Champions with the Control role can push enemies away from the formation, protecting your front line.
  • Complete Area 250
  • Rewards: 4 Gold Catti-brie Chests & 250 Corrupted Gems

[h3]Variant: The Champions That Crit[/h3]
Catti-brie and the other Companions of the Hall must save Ten-Towns with some critical allies.

Must have completed a Tier 2 Variant in an Event
  • Catti-brie starts in the formation. She can be moved, but not removed.
  • Champions have an additional 20% critical hit chance.
  • Champions' normal attacks only deal damage when they are Critical Hits.
  • Two local residents join the formation to experience life as adventurers. They're a little battle-shy and don't attack or assist in any way.
  • Fire breath potions can't be used during the adventure, and click damage has no effect after area 50.
  • Complete Area 600
  • Rewards: Catti-brie's Master's Precision Feat & 250 Corrupted Gems

[h3]Variant: The Fodder That Fights[/h3]
Catti-brie and the other Companions of the Hall must save Ten-Towns with some expendable helpers.

Must have completed a Tier 3 Variant in an Event
  • Catti-brie starts in the formation. She can be moved, but not removed.
  • You may only use unaffiliated Champions and/or Companions of the Hall Champions.
  • Each unaffiliated Champion in the formation adds 1 Mithral Hall stack.
  • Every 75 areas, up to two random Champions are removed from the formation. They can't be used for the rest of the adventure. Champions from the Companions of the Hall affiliation are unaffected by this.
  • Fire breath potions can't be used during the adventure, and click damage has no effect after area 75.
  • Complete Area 1200
  • Rewards: Solar Scion Catti-brie Skin & 250 Corrupted Gems

[h2]Tales of the Champions Tier 1 Blessings[/h2]
  • Fight Song - Local: Increase the damage of Bard & Fighter Champions by 100%
  • Champions, Role Out! - Local: Increase the damage of all Champions by 20% for each unique role in the formation
  • Lawfully Acquired Loot - Local: Increase your gold find by 20% for each Lawful Champion in the formation
  • Tales of Damage - Global: All Champion Damage x2

[h2]Campaign Feedback[/h2]
We want to hear YOUR feedback about Tales of the Champions! What do you think of the Adventures? The themes? The Rewards?
Join our community on one of our official platforms and let us know what you think!




Champion Update: Lazaapz

[p]Born in The Cogs beneath Sharn's Lower City, Lazaapz's remarkable intellect elevated her to the Tradefair district, where her mechanical genius became highly sought after by the Dragonmarked Houses. Lazaapz's first invention was a functional mechanical arm to replace the one she was born without; now she leads an elite team of engineers in cutting-edge research and development. Following the discovery of a mysterious Eldritch Machine, Lazaapz was brought in by House Cannith to ascertain the purpose of the device. Shortly after, both Lazaapz and the machine disappeared, never to be seen again.Lazaapz has received a rework, which arrives on August 13! Learn all about the update below... [/p][p][/p][h2]Lazaapz [/h2][p][/p][p][/p][p][/p]
[p]Lazaapz[/p]
[p]9[/p]
[p]2.5%[/p]
[p]100%[/p]
[p]NAME [/p]
[p]SEAT[/p]
[p]CRIT CHANCE [/p]
[p]CRIT DAMAGE[/p]
[p]Female (She/Her)[/p]
[p]19[/p]
[p]Neutral Evil[/p]
[p]25[/p]
[p]GENDER[/p]
[p]AGE [/p]
[p]ALIGNMENT [/p]
[p]OVERWHELM [/p]
[p]Goblin[/p]
[p]Artificer[/p]
[p]Tanking / Support / Control[/p]
[p]None[/p]
[p]SPECIES [/p]
[p]CLASS [/p]
[p]ROLES [/p]
[p]AFFILIATION [/p]
[p][/p][p]STR: 8 DEX: 16 CON: 16 INT: 18 WIS: 10 CHA: 8 TOT: 76
[/p][p]Patron Eligibility: Mirt, Vajra, Strahd, Elminster (until August 13, 2028)

[/p][h3]Abilities[/h3][h3]Basic Attack[/h3][p]
Stunning Gauntlet(melee) -Lazaapz attacks and stuns the nearest enemy. Every fifth attack, she uses her Grappling Fist to pull an enemy closer to her instead.
[/p][h3]Formation Abilities[/h3][p]
Fury of the Small - Lazaapz's posse is Champions that are from smaller species: dwarves, fairies, gnomes, goblins, halflings, kobolds, and/or plasmoids. Lazaapz increases the damage of her posse by 100% for each posse member in the formation, stacking multiplicatively.
Power Armor - Lazaapz has a set of Artificer Power Armor. She starts each area with 100 stacks of Power Armor. Damage taken by Lazaapz is decreased by a percentage equal to her current Power Armor stacks, but the armor consumes 1 stack of Power Armor each time she would take damage. Can not be decreased below 0.
Contingency Plan - When Lazaapz's Power Armor stacks reach 0, her armor sends out a massive shockwave, dealing 120 seconds of BUD damage to all enemies and pushing them back to the far side of the screen. Lazaapz then drops her shield and retreats to behind the formation, her armor shuts down, and she begins to repair it, taking 10 seconds for each time the armor has shut down in the current area (including this time). Upon finishing her work, she leaps back to her original location, knocking back any enemies that she encounters on her way, grabbing her shield, and refilling her Power Armor stacks to full.
Artificer Infusion - Lazaapz infuses the equipment of other Champions in the formation with her Artificer powers. Infused equipment has its item level increased by 125. The equipment slot that is affected is equal to each Champions' exact distance from Lazaapz, so for example adjacent Champions (1 slot away) have their slot 1 equipment infused, while Champions 2 slots away have their slot 2 equipment infused, and so on.
Shield of Sharn - Lazaapz increases the max health of all other Champions by 25% of her base max health and healing effects on all Champions are increased by 25%.
[/p][h3]Specializations A[/h3][p]
Fury of the Brawl - Lazaapz's posse now also includes Champions with a melee base attack and is buffed by 100% (post-stack).
Fury of the Cabal - Lazaapz's posse now also includes Evil Champions and is buffed by 150% (post-stack).
Fury of the Stall - Lazaapz's posse now also includes Champions with the Control role and is buffed by 150% (post-stack).
[/p][h3]Specializations B[/h3][p]
Guardian - Lazaapz gains the Debuff role and increases Power Armor's max stacks by 25. Lazaapz fires her gauntlet in a line each time she loses 25 Power Armor stacks. Enemies hit take 15 seconds of BUD damage, gain a debuff, and are knocked back. The debuff causes enemies to take 1000% extra damage from all sources, and stacks multiplicatively up to 5 times.
Infiltrator - The effect of Fury of the Small is increased by 5% for each missing stack of Power Armor, stacking multiplicatively, and when an enemy is defeated, Lazaapz regains one stack of Power Armor. She cannot exceed her maximum stacks this way.
[/p][h3]Ultimate Ability[/h3][p]
Flash of Genius(magic) -For a short duration, Lazaapz increases her equipment buff and deals ultimate damage with her attacks.[/p][h3]Equipment[/h3][p]

Global DPS Buff
SLOT 1
Buffs all Specializations B
SLOT 2
Fury of the Small Buff
SLOT 3

Health Increase
SLOT 4
Artificer Infusion Buff
SLOT 5
Buffs all Specializations A
SLOT 6 [/p][p][/p][h3]Feats [/h3][p][/p][h3]Uncommon[/h3][p]

Selflesness
Increases the damage to all Champions by 10%.
Tough
Increases the health of Lazaapz by 15%
Towering Height
Increases the effect of Lazaapz's Fury of the Small ability by 20%
Friendly Fury
Increases the effect of Lazzapz's first set of Specializations by 20%.[/p][h3]Rare[/h3][p]
Inspiring Leader
Increases the damage to all Champions by 25%
Resilient
Increases the health of Lazaapz by 30%
Arcane Heights
Increases the effect of Lazaapz's Fury of the Small ability by 40%
Panic Button
Increases the effect of Lazaapz's Contingency Plan ability by 50%
Enhanced Infusion
Increases the effect of Lazaapz's Artificer Infusion ability by 40%
Reinforced Fury
Increases the effect of Lazzapz's first set of Specializations by 40%.
Artificial Improvisation
Increases the effect of Lazzapz's second set of Specializations by 40%.[/p][h3]Epic[/h3][p]
Heavily Armored
Increases the health of Lazaapz by 60%
Kneecapper
Increases the effect of Lazaapz's Fury of the Small ability by 80%
Overclock
Increases Lazaapz's maximum Power Armor stacks by 25.
Unlockable as an Event Reward [/p][p]Taunt
Increases the damage of all Champions by 100%. Lazaapz's attacks have a 50% chance to taunt enemies.
Available in the Seven Heavens Lazaapz Theme Pack
[/p][p]Lazaapz Feedback
What do you think of the Lazaapz rework? Will you be building formations capitalizing on the Fury of the Small?

The best way for us to hear your feedback would be for you to join our community on an officially supported platform:

The Official Idle Champions Discord.
The Official Idle Champions Subreddit.
Follow us on , Facebook, , or Instagram.[/p]

Ahghairon's Day 8



    Ahghairon's Day commemorates the birthday of Ahghairon, the first Open Lord of Waterdeep and founder of the Lords of Waterdeep. In his name, Lords toast Ahghairon and the Watchful Order, while guildmasters toast the Lords in Ahghairon's name, and common folk leave violets at the base of Ahghairon's Tower, the Plinth, and atop the altars of the House of Wonder.

    As part of the festivities, the party is tasked with seeking out a Lord of Waterdeep who stepped down long ago. It seems like an easy request – but if it were easy, it wouldn't have come directly from the Open Lord of Waterdeep herself...


Ahghairon's Day returns with one New Champion and another Champion Update. Baldric Goodhand, the dwarven cleric who makes deals with the gods and the latest Fallbacks Champion to come to the game, is available to unlock today with the launch of the event. Lazaapz, the goblin artificer from Sharn originally released during the Brightswords event in 2020, has received a major rework and will be available starting on August 13. More information about the changes to Lazaapz will become available on Friday with the launch of her blog.

For more information about this year's Ahghairon's Day, read on!

[h2]Featured Champions[/h2]

Baldric


Baldric left his position as a prominent member of his family’s mercantile empire to seek his fortunes elsewhere. He’s a unique cleric that often confounds other clerics because he refuses to pledge his service or faith to a single deity. He prefers to bargain with any and all of them, depending on the situation, to receive his magic. This has lent him a cocky confidence that has landed him in his share of trouble. But now he’s with the Fallbacks, and over the course of their adventures, his faith in them has become unshakable.

Learn more about Baldric in his Champion Spotlight.

Lazaapz


Born in The Cogs beneath Sharn's Lower City, Lazaapz's remarkable intellect elevated her to the Tradefair district, where her mechanical genius became highly sought after by the Dragonmarked Houses. Lazaapz's first invention was a functional mechanical arm to replace the one she was born without; now she leads an elite team of engineers in cutting-edge research and development...

Learn more about Lazaapz in her Champion Spotlight when it launches this Friday, August 8th.

[h2]Flex Champions[/h2]
Flex Slots allow players to unlock additional Champions and earn chests during
events, choosing from a pool of retired Champions associated with the event.
This collection of retired Champions includes the Champions from previous years of the
event as well as some Champions whose events have been retired.
This event's Flex Slot pool includes:



Voronika
SEAT 1

Lae'zel
SEAT 2

Omin
SEAT 3

Ishi
SEAT 4

Prudence
SEAT 5

Valentine
SEAT 5


Shandie
SEAT 6

Jim
SEAT 7

Beadle
SEAT 8


Ellywick
SEAT 10

[h2]Idle Champions Permanent Feature Update[/h2]
We have some exciting Augments to feature this month - including a fan-favorite Augment elevating to permanent game status!

  • Free Weekly Offer Rerolls are here to stay! No longer limited to Event weeks, you'll now get five FREE rerolls every week in the Weekly Offer Shop. That’s right - each time the shop refreshes, you can use your five free rerolls (plus up to ten Platinum rerolls) to chase down the perfect pick from our Wild Offer pool!

The in-game FAQ has been updated to reflect this system change. Now let's get into the Augments we've lined up for Ahghairon's Day!

[h2]Event Augments[/h2]

  • Epic Platinum Chests: Opening Champion-specific Platinum Chests for any of the Ahghairon's Day event Champions will upgrade all the cards inside them to Epic rarity!

  • Empowered Rewards: Tier 2 and higher event variants award Corrupted Gems in addition to their normal rewards.

  • Golden Weekly Offers: One of your weekly offers will be Golden during this event. Golden offers provide an additional 10% discount! The Golden tag persists when an offer is rerolled.

  • Boon Enhancements: An additional boon buff at each level increases global damage based on the number of Champions in the formation that are from smaller species, stacking additively.
    The small species are: Dwarves, Fairies, Gnomes, Goblins, Halflings, Kobolds, and Plasmoids

You can check out which Augments are active at any time by mousing over the Event Banner.

[h2]Ahghairon's Day Feedback[/h2]
What do you think about Baldric? Are you excited for the Lazaapz rework? Let us know!

Your feedback is important to us, and we would love to have you join our community on one of our official platforms:

New Champion: Baldric

    Baldric left his position as a prominent member of his family’s mercantile empire to seek his fortunes elsewhere. He’s a unique cleric who often confounds other clerics because he refuses to pledge his service or faith to a single deity. He prefers to bargain with any and all of them, depending on the situation, to receive his magic. This has lent him a cocky confidence that has landed him in his share of trouble. But now he’s with the Fallbacks, and over the course of their adventures, his faith in them has become unshakable.

Baldric is a Support and Healing Champion who helps his affiliation members and those with high Charisma. He heals Champions in the columns in front of him, and his specialization choices grant him diverse abilities from assorted deities.

For more information about the second Fallbacks Champion coming on August 6, read on!

[h3]Baldric[/h3]





Baldric
NAME

12
SEAT

2.5%
CRIT CHANCE

100%
CRIT DAMAGE



Male (he/him)
GENDER

80
AGE

Lawful Neutral
ALIGNMENT

5
OVERWHELM



Dwarf
SPECIES

Cleric
CLASS

Healing / Support
ROLES

The Fallbacks
AFFILIATION



STR: 14

DEX: 10

CON: 12

INT: 13

WIS: 17

CHA: 15

TOT: 81

Patron Eligibility: Strahd, Zariel, Elminster (until August 6th, 2028)


[h3]Abilities[/h3]
[h3]Basic Attack[/h3]
  • Two-Handed Mace(melee) -Baldric attacks the closest enemy, dealing 1 hit.

[h3]Passive Abilities[/h3]
  • Uggie! - Uggie joins the party, starting next to Baldric unless she's already in the formation next to another Fallbacks Champion. Uggie increases the damage of all non-adjacent Champions by 100%

[h3]Formation Abilities[/h3]
  • Bargaining Power - Baldric's bargaining partners are Fallbacks Champions and/or Champions with Charisma of 15 or higher. Baldric increases the damage of his bargaining partners by 100% for each bargaining partner in the formation, stacking multiplicatively.
  • Undeniable Uggie - Uggie's buff is increased by 400% when Baldric is in the formation.
  • Healing Word - Baldric heals the Champions in all the columns in front of him for 20 health per second.
  • Shield of Filth - When Uggie is with Baldric, any Champion that is being targeted by Baldric's Healing Word can't take more than 33% of their max health in one hit.
  • Healing Lantern - When any Champion drops to or below 50% of their maximum health, Baldric lights his lantern for the rest of the current area, and all healing received by Champions in the formation is increased by 100% for each Healing Champion in the formation, stacking multiplicatively.

[h3]Specializations A[/h3]
You will pick from this specialization choice set twice. When presented with the second set of specializations, the choice you made the first time is replaced with the associated Dark Bargain, which has a different effect based on the option it is replacing. There are effectively 15 different combinations of specialization choices you can choose. (Tyr + Moradin is the same as Moradin + Tyr)

  • Bargain With Tyr - Baldric increases the pre-stack bonus of Bargaining Power by 50%.
  • Bargain With Moradin - You may use any Dwarf Champion in the current adventure, even if the Patron, Variant, or other restrictions would say otherwise. Additionally, Dwarf Champions also count as Baldric's bargaining partners.
  • Bargain With Tymora - Baldric gains the Gold Find role and increases the party's gold find by 100% for each bargaining partner, stacking multiplicatively. Additionally, Champions with the Gold Find role also count as Baldric's bargaining partners.
  • Bargain With Mystra - Baldric's base attack also deals 5 seconds of BUD-based damage and counts as a magic attack. Additionally, Champions with a magic base attack also count as Baldric's bargaining partners.
  • Bargain With Eldath - Baldric increases the effect of Healing Word by 100%. Additionally, Champions with the Healing role also count as Baldric's bargaining partners.

[h3]Specializations B[/h3]
These five options are the Dark Bargains that you are offered in the second round of specialization choices. You are only offered one of these, based on the specialization you chose in the first set. You can pick the Dark Bargain you are offered, or pick one of the four Bargain With... specs that you didn't pick in the first round.
  • Dark Bargain (When Tyr was chosen) - Baldric increases the pre-stack bonus of Bargaining Power by an additional 50%, but the effect of Healing Word is reduced by 99%.
  • Dark Bargain (When Moradin was chosen) - The damage of Dwarf Champions is increased by 100% for each Dwarf in the formation, stacking multiplicatively, but you may only have one of each non-Dwarf species in the formation.
  • Dark Bargain (When Tymora was chosen) - Bosses have a 10% chance to drop twice as many gems, but non-boss area quest requirements are increased by 100%.
  • Dark Bargain (When Mystra was chosen) - All Champions with magic base attacks deal an additional 5 seconds of BUD-based damage with each attack, but all Champions without a magic base attack no longer deal any damage with their base attacks.
  • Dark Bargain (When Eldath was chosen) - Champions are immune to damage for 15 seconds after the first instance of damage that they would take in every area (including that damage), but take 100% additional damage from all sources after that.

[h3]Ultimate Ability[/h3]
  • Faith Aflame -Baldric's mace ignites with radiant light, preventing Champions from being stunned and empowering his attacks for the duration it is aflame

[h3]Equipment[/h3]



Global DPS Buff
SLOT 1

Global DPS Buff
SLOT 2

Bargaining Power Buff
SLOT 3

Undeniable Uggie Buff
SLOT 4

Healing Word Buff
SLOT 5

Ultimate Cooldown
SLOT 6


[h2]Feats[/h3]

[h3]Uncommon[/h3]

  • Selflessness
    Increases the damage of all Champions by 10%
  • Low Stakes
    Increases the effect of Baldric's Bargaining Power ability by 20%
  • Baldric Person
    Increases the effect of Baldric's Undeniable Uggie ability by 20%
  • A Good Word
    Increases the effect of Baldric's Healing Word ability by 20%

[h3]Rare[/h3]
  • Inspiring Leader
    Increases the damage of all Champions by 25%
  • Raise the Stakes
    Increases the effect of Baldric's Bargaining Power ability by 40%
  • Baldric Friend
    Increases the effect of Baldric's Undeniable Uggie ability by 40%
  • High Praise
    Increases the effect of Baldric's Healing Word ability by 40%
  • Trash Taste
    Lowers the max damage per hit of Baldric's Shield of Filth ability to 20% of target's max health.
  • Lighthearted
    Increases the effect of Baldric's Healing Lantern ability by 40%

[h3]Epic[/h3]
  • Onerous Odor
    Lowers the max damage per hit of Baldric's Shield of Filth ability to 10% of target's max health.
    Unlockable as an Event Reward
  • Tenacious
    Increases the Constitution score of Baldric by 2
    Unlockable as an Event Reward
  • Resolute
    Grants Baldric immunity to stun effects
    Available in the Ascended Baldric Theme Pack

[h2]Baldric Feedback[/h3]
What do you think of Baldric and the growing Fallbacks affiliation? We want to know!

The best way for us to hear your feedback would be for you to join our community on an officially supported platform:

August Augments Preview

Welcome to the Event Augment preview for Ahghairon's Day Year 8!

Our next event arrives on Wednesday, August 6, with New Champion Baldric, the Augment Updates noted below, and Champion Update for Lazaapz coming on August 13!

[h2]Idle Champions Permanent Feature Update[/h2]

We have some exciting Augments to feature this month - including a fan-favorite Augment elevating to permanent game status!

  • Free Weekly Offer Rerolls are here to stay! No longer limited to Event weeks, you'll now get five FREE rerolls every week in the Weekly Offer Shop. That’s right - each time the shop refreshes, you can use your five free rerolls (plus up to ten Platinum rerolls) to chase down the perfect pick from our Wild Offer pool!

The in-game FAQ will be updated on August 6th to reflect this system change. Now let's get into the Augments we've lined up for Ahghairon's Day!

[h2]Ahghairon's Day 8 Event Augments[/h2]

  • Augment 1: Epic Platinum Chests (New Augment)

    Description: Opening Champion-specific Platinum Chests for any of the Ahghairon's Day event Champions will upgrade all the cards inside them to Epic rarity!
  • Augment 2: Empowered Rewards (Returning Augment)

    Description: Tier 2 and higher event variants award Corrupted Gems in addition to their normal rewards.
  • Augment 3: Golden Weekly Offers (Returning Augment)

    Description: One of your weekly offers will be Golden during this event. Golden offers provide an additional 10% discount! The Golden tag persists when an offer is rerolled.
  • Augment 4: Boon Enhancements (Returning Augment)

    Description: An additional boon buff at each level increases global damage based on the number of Champions in the formation that are from smaller species, stacking additively.
    The small species are: Dwarves, Fairies, Gnomes, Goblins, Halflings, Kobolds, and Plasmoids
Note: Similar to our rollout in July the spotlight blogs for the two Featured Champions will also be spread out, with Baldric's tomorrow, August 1st, and Lazaapz's releasing next Friday, August 8th.

[h2]Augment Feedback[/h2]

What do you think?

Tell us about your experiences with Augments in Idle Champions. The best way for us to hear your feedback would be for you to join our community on an officially supported platform: