1. Disco Elysium
  2. News

Disco Elysium News

Meet Cuno / Dot Major

[previewyoutube][/previewyoutube]
THE COONZ IN DA HAUSS

Cuno was voiced by the absolutely sublime Dot Major and designed by Aleksander Rostov. Get the game during our accompanying -20% SALE which will last until Monday!

Dot Major @dotmajor - https://www.instagram.com/dotmajor/?hl=en
Aleksander Rostov @rostovjanka - https://www.instagram.com/rostovjanka/?hl=en

https://store.steampowered.com/app/632470/Disco_Elysium/

Awards and Features Sale



Disco Elysium is now on sale for an entire week to celebrate 132 consecutive days of absolute madness. Thank you for checking out the game, for supporting us, thanks for writing and telling your friends about us. Keep it surreal!

https://store.steampowered.com/app/632470/Disco_Elysium/

Awards and Nominations:
  • The Game Awards - Best Narrative, Best Independent Game, Best RPG, Best Indie
  • New York Game Awards - Best Indie Game, Best Writing
  • 23rd Annual D.I.C.E. Awards - Outstanding Achievement in Story
  • Dreamhack - Sleeper Hit, Leap of Faith
  • Shortlisted - MCVUK/Develop - Visual Innovation of the Year, Gameplay Innovation of the Year, Narrative Innovation of the Year
  • Nominated - SXSW Gaming Awards - Video Game of the Year
    Matthew Crump Cultural Innovation Award, Excellence in Art, Excellence in Design, Excellence in Musical Score, Excellence in Narrative
  • Nominated - Game Developers Choice Awards at GDC - Best Narrative, Best Visual Art, Best Debut (ZA/UM), Innovation Award
  • Nominated - 55th Annual Nebula Awards - Game Writing


Features and Updates

New feature updates include a HARDCORE MODE for those who love a decent barely-getting-by simulator. An U l t r a w i d e resolution for those wielding horizontally inclined projection systems - truly the best way to experience Elyisum. And of course a standalone soundtrack available for every fan of British Sea Power and Disco Elysium.



https://store.steampowered.com/app/1233220/Disco_Elysium_Soundtrack/



Be sure to check out our official Discord for a good bit of community action (the #create-a-bit-of-art channel is extra spicy) - https://t.co/IjL60ZzeGV?amp=1

And our inspiration and recommendation round-up for all things Disco Elysium.
https://steamcommunity.com/games/632470/announcements/detail/3334287173823797601

We're working on optimizing performance, patching common bugs, and adding accesibility features daily.

(Stay tuned for news about Disco Elysium for a wider audience!)

Disco Elysium Patch Notes 11.02.2020

DISCO ELYSIUM Patch notes for version 579003ab (viewable in the F1 menu, bottom right)
  • Fixed issue with getting stuck if you opened the journal while closing the Kineema door.
  • Fixed issue with getting stuck if you tried to spend a skill point while Kim is taking a photo of the corpse.
  • Fixes for dialogue getting stuck in various situations eg opening other menus.
  • Fixed issues with the continue button disappearing.
  • There are now less typos.
  • New animations, fixes to existing transitions.
  • Fixed cost ordering tooltip.
  • Made fixes for camera positioning and zooming issues.
  • Edits to end credits.
  • Fixed issue with player unable to launch the game.
  • Fixed clipping issues.
  • Fixed issue where the game would perform an autosave while MC is passed out after reading the note in the ledger.
  • Fixed missing music.
  • Fixed issue with spirit bomb sound effect continuing after loading game post tribunal.
  • Fixed issue with the inventory from another save continuing to a new one.
  • About 50 small fixes to make your experience smoother.

Remember to report any bugs you may find! - Bug Report -

Many thanks!

Official Soundtrack by British Sea Power NOW AVAILABLE

[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/1233220/Disco_Elysium_Soundtrack/

The Official Soundtrack for Disco Elysium from British Sea Power is now available for all without having to own a copy of the game.

Original 28 songs composed by British Sea power for Disco Elysium - totalling 3 albums worth of music. Available in FLAC and MP3 320 kbps.

Disco Elysium soundtrack by the award-winning rock band British Sea Power exemplifies the ethos that made Disco Elysium an unforgettable experience. Pushing the idea of what games can be, artists from outside the industry have used their talents to show us new possibilities in interactive media. And this music is at the core of the experience. It is the heart of Martinaise, where everything beautiful is right there, just out of reach. It's atmospheric -- so much like home, but still with something to yearn for. It says everything the words can't. Revachol is all right here, baby.

If you haven't played Disco Elysium yet but are a fan of British Sea Power, please do check out the game!

https://store.steampowered.com/app/632470/Disco_Elysium/

Disco Elysium Patch Notes 23.01.2020

DISCO ELYSIUM Patch notes for version 5bad0c96 (viewable in the F1 menu, bottom right)
  • Multiple wirral dies allowed in inventory (you can obtain the die from box or dicemaker both)
  • Infinite dice exploit fixed. You were able to get a new dice every time after selling it in pawnshop.
  • All visual appearance of FYS should read now read Physique.
  • Fixed issue with restoring position of spirit bomb on load after object was disabled by cutscene.
  • Fixed many bugs related to the behaviour when loading a save.
  • Fixed a bug when a player finds all their “consumables” are gone. As if it wasn’t already a bad day.
  • Implemented a feature to ease the Carpal-Tunnel Syndrome. Now you can hold the mouse button to Run (same as double-click)
  • Fixed a state when creating a new game and all visuals are wrong.
  • Fixed a bug where thoughts that were already researched, appeared as thought notifications again. Basically a deja-vu fix.
  • Fixed a bug where “pile of clothes” weren’t where you left them. At least where you thought you left them.
  • Dialogue system updated from 2.4 to 3.0! You, you smooth talker.
  • Fixed the bug where the drug capsule was still in hand after unequipping them. That’s the last thing you need.
  • Fixed Measurehead states resetting.
  • Fixed cutscene movement stuck bug: Cutscenes are now much more smoothly cut.
  • Fixed bug where store options were not visible. Now they are, so much choice!
  • Fixed a bug where some items weren’t returned to inventory after use. It’s like losing a whole pack when lighting one cigarette.
  • Fixed issue where player could get stuck at 2am in the end game.
  • Fixed an issue with a dream - when loading the game after dreams, it looks like you loaded somebody else's life.
  • Fixed a bug where the dialogue would get stuck. It wasn’t you, it was a bug.
  • Fixed a bug related to switching a game between fullscreen and windowed.
  • Fixed a bug in the very end of the game where if the player had 0 morale and created a new game before they died, they would get stuck in a weird loop.
  • Ultrawide mode - it really is wide.
  • Ultrawide mode touch ups - all over the place.
  • Added more fog. Because - fog!
  • Fixed Money Time hud - now we know where the money goes. And dust comes.
  • Fixed tare bag. More exactly how it holds its “contents”.
  • Added new widescreen loading screens.
  • Fixed issue where opening the Thought cabinet during the dialogue would continue your conversation.
  • UI Fixes.
  • Fixed audioplay ignoring volume options. Can you believe it!?
  • Fixes for issues related to saving and adding error messaging.
  • Fixed the missing talk-to-Kim notification. Kim notified us that it’s not working correctly. And polished some of his dance moves.
  • Puking screen effect fix and Measurehead no longer appears in the middle of the screen when using widescreen.
  • Fixed issue where the dialogue get would get stuck when progressing through the interaction with the Mattress Nest. That’s like fighting with a pillow and losing.
  • Fixed hangover persister - working on real life fix.
  • Fixed missing Kim.
  • Fixed issue with Klaasje dialogue and door punching.
  • Fixed missing substance notification.

Remember to report any bugs you may find! - Bug Report -

Many thanks!