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1.4.1c

Various fixes while I work on the next cool stuff! Thanks for the reports!

UX
  • Settings: Added option to configure camera drag sensibility threshold


Bugfixing
  • Fixed bug with upgrading a Hunter mid-hunting-chicken potentially getting it stuck forever producing meat without consuming creatures
  • Fixed bug with the Idiot killing another Pip tagging the dead Pip as the killer!
  • Fixed soft-lock when trying to remove Burning from a Forest tile that is not inside the village, while trying to replant a flower field placed in the bottom-left corner of the map (ugh!)
  • Fixed trying to exit the game during planting potentially leaving a building in a "wip" status on subsequent loads
  • Depleted Flower Fields now have a cleaner sprite as it was hard to see it
  • Fixed removing Burning from a terrain sometimes leaving the "remove burning" fake building below
  • Fixed bug with dismantling a Water Extractor triggering the Water over cap warning
  • Text: Fixed Seasonal text still mentioning that the building replenishes each season (now it is only for Plants, or if you have a Boon, so it was wrong)
  • Fixed season colors not updating on the first turn after a load
  • Various localization fixes