1.4.1c
Various fixes while I work on the next cool stuff! Thanks for the reports!
UX
Bugfixing
UX
- Settings: Added option to configure camera drag sensibility threshold
Bugfixing
- Fixed bug with upgrading a Hunter mid-hunting-chicken potentially getting it stuck forever producing meat without consuming creatures
- Fixed bug with the Idiot killing another Pip tagging the dead Pip as the killer!
- Fixed soft-lock when trying to remove Burning from a Forest tile that is not inside the village, while trying to replant a flower field placed in the bottom-left corner of the map (ugh!)
- Fixed trying to exit the game during planting potentially leaving a building in a "wip" status on subsequent loads
- Depleted Flower Fields now have a cleaner sprite as it was hard to see it
- Fixed removing Burning from a terrain sometimes leaving the "remove burning" fake building below
- Fixed bug with dismantling a Water Extractor triggering the Water over cap warning
- Text: Fixed Seasonal text still mentioning that the building replenishes each season (now it is only for Plants, or if you have a Boon, so it was wrong)
- Fixed season colors not updating on the first turn after a load
- Various localization fixes