V 1.6.2b - Dwarves have a drinking problem
Thank you for the reports! There were some pretty weird interactions with some boons, and the Dwarven special traits. Also, your Orange Cat should stop being transformed into a normal Pip on a reload. ;)
- Michele
V 1.6.2b
Balance
Bugfixes
UX
- Michele
V 1.6.2b
Balance
- Added Hay recipes to Mills (apart from Seed Mill, of course)
- Reduced values for Threat above 7 and modified so they scale with difficulty, starting at +20 at Normal
Bugfixes
- Fixed Dwarven brewers being able to inhebriate themselves by drinking alone
- Fixed Dwarven brewers being able to inhebriate dead Pips
- Fixed Mountain Lovers giving Charcoal Maker an out-of-the-ordinary boost
- Fixed rebuilding multi-turn ruins removing the worker after the first turn
- Fixed VIP Cat being loaded as a normal Pip on load if Folkways is not installedps
- Fixed reloading the game with exactly 0 Gold causing some Gold Mines to not be deactivated
- Fixed a rare load bug with curing frozen Pips
UX
- Added a row to the Increasing Threat hint that shows that Threat can now go above 7
- Added more color to Guide Stone to make it clear when it is being built