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Experimental 1.0.1.002d

V 1.0.1.003 EXPERIMENTAL d

UX
  • Controller fixes and updates
  • Added glyphs to Tutorial


System
  • Optimized data loading on startup


Bugfixes
  • Fixed threat getting to value 8 going out of range on Apocalypse
  • Fixed bug with research re-rolling on each load



V 1.0.0.027b

Bugfixes
  • Fixed bug with Bard quarreling with other Pips before joining the village
  • Fixed bug with Bard claiming up to 3 housing places
  • Fixed bug with pulsing idle Pips not discerning their social class
  • Fixed bug with Captain showing a ghost building in the research tree
  • Fixed bug with VIP and ailment popups not appearing on load until you pass the turn
  • Fixed bug with Growth action not being available if you have exactly one resource
  • Fixed bug with farmers being able to be auto-assigned to fields where other Pips were working
  • Fixed eventopedia filtering getting the wrong
  • Fixed various typos



Localization
  • Metal bar resource tags are now called Ingots
  • Renamed Strawberry Bushes to Strawberry Plants
  • Renamed Town Center to City Hall
  • Renamed Cattle Farm to Milking Shed
  • Renamed Relax Bench to Seaside Bench
  • Renamed Pears Tree to Pear Tree and Plums Tree to Plum Tree