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Experimental 1.0.1.005

Yes, Elders, I know... 3 patches in a day, what the? I wanted to get some final changes in following feedback on the new adjacencies before the patch goes into the main branch. ;)

Have fun!
- Michele


V 1.0.1.005 EXPERIMENTAL

Balance
  • Enhancing traits won't work anymore if the building is inactive
  • Replaced Festival's "+3 for each Active Social" with "+10 if an Active Social is within 1"
  • Replaced Theater's "+5 for each Active Leisure" with "+15 if an Active Leisure is within 1"
  • Replaced Public Baths's "+4 for each Active Leisure" with "+10 if an Active Leisure is within 1"


Bugfixes
  • Fixed bug with Pips wading through the ground
  • Fixed bug with loading old data sometimes messing up the arrows in the research tree


System
  • Research tree optimizations