Experimental 1.0.1.005
Yes, Elders, I know... 3 patches in a day, what the? I wanted to get some final changes in following feedback on the new adjacencies before the patch goes into the main branch. ;)
Have fun!
- Michele
V 1.0.1.005 EXPERIMENTAL
Balance
Bugfixes
System
Have fun!
- Michele
V 1.0.1.005 EXPERIMENTAL
Balance
- Enhancing traits won't work anymore if the building is inactive
- Replaced Festival's "+3 for each Active Social" with "+10 if an Active Social is within 1"
- Replaced Theater's "+5 for each Active Leisure" with "+15 if an Active Leisure is within 1"
- Replaced Public Baths's "+4 for each Active Leisure" with "+10 if an Active Leisure is within 1"
Bugfixes
- Fixed bug with Pips wading through the ground
- Fixed bug with loading old data sometimes messing up the arrows in the research tree
System
- Research tree optimizations