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V 1.1.006 experimental

A new version is now up on experimental with some bugfixes, and small changes.

V 1.1.006 EXPERIMENTAL

Gameplay
  • Underground Water is now kept when adding pavements
  • Snow is now kept when adding pavements


UX
  • Remove Paving now lists "Adds: Dirt terrain" among its traits
  • Controller: Resource pool UI is now scrollable


Bugfixes
  • Controller: fixed controller blocking during event arrival UI
  • Fixed animals not listing their food correctly at the start of a game
  • Fixed ruined buildings exploding again on load
  • Fixed bug with training and upgrading costs being paid again if save/loading mid-action
  • Fixed overlap of the pass-turn UI
  • Fixed bug with Wildpip generating Nature even if out of the village
  • Fixed Controller input sometimes appearing even if nothing was available
  • Fixed Ice Cutting not listing "Removes: Snowy terrain" among its traits
  • Fixed bug with camera highlighting of game elements breaking the zoom level
  • Fixed bug with Wild Pip joining the village on a load
  • Added missing description to Wild Pip Terrain
  • Fixed various typos


System
  • Minor optimizations