V 1.1.006 experimental
A new version is now up on experimental with some bugfixes, and small changes.
V 1.1.006 EXPERIMENTAL
Gameplay
UX
Bugfixes
System
V 1.1.006 EXPERIMENTAL
Gameplay
- Underground Water is now kept when adding pavements
- Snow is now kept when adding pavements
UX
- Remove Paving now lists "Adds: Dirt terrain" among its traits
- Controller: Resource pool UI is now scrollable
Bugfixes
- Controller: fixed controller blocking during event arrival UI
- Fixed animals not listing their food correctly at the start of a game
- Fixed ruined buildings exploding again on load
- Fixed bug with training and upgrading costs being paid again if save/loading mid-action
- Fixed overlap of the pass-turn UI
- Fixed bug with Wildpip generating Nature even if out of the village
- Fixed Controller input sometimes appearing even if nothing was available
- Fixed Ice Cutting not listing "Removes: Snowy terrain" among its traits
- Fixed bug with camera highlighting of game elements breaking the zoom level
- Fixed bug with Wild Pip joining the village on a load
- Added missing description to Wild Pip Terrain
- Fixed various typos
System
- Minor optimizations