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  3. V 1.1.007f

V 1.1.007f

Bugfixes
  • Fixed some advanced techs not working properly (i.e. vegetable to infusion, and fruit to beer)
  • Fixed losing a village when a Wild Pip is in the forest not making the game end, with the Elder hoping secretely that the Wild Pip would rebuild everything
  • Fixed Pips that had disappeared in water reappearing on load while they should just remaing underwater for a while
  • Fixed Children being able to inhabit dwelling of the wrong class, allowing a commoner Pip to be adopted by Bourgeois parents (oh my!!!)
  • Fixed bug with food toggle desynchronizing on load if cutscenes are enabled
  • Fixed Christmas events not triggering if all your Pips are incapacitated
  • Fixed some advanced techs not working properly (i.e. vegetable to infusion, and fruit to beer)
  • Fixed some Children being counted inside multiple dwellings
  • Fixed some resource animations not playing anymore
  • Added missing localization for upgrade tooltips
  • Fixed path check on older savegames
  • Fixed a few typos
  • Minor graphical fixes