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  3. V 1.1.10h

V 1.1.10h

This version fixes a few pesky issues with last week's big patch!


UX
  • The game will now keep running in the background during the initial loading (so you can alt tab while it loads)


Bugfixes
  • Fixed a post-update bug with assigning Pips for growth, then leaving one available, then assigning a different action to the dwelling, then save and reloading, getting Pips stuck forever (phew!)
  • Fixed a post-update bug with some ailments not clearing correctly
  • Fixed Pip cycling jumping twice per click
  • Fixed bug with reloading a game with no research selected re-selecting an already completed building
  • Fixed some copper ores appearing in non visible pivots on outer mountains
  • Fixed Strong Bones quirk not working correctly
  • Fixed nullreference on output checking when using Techs on a School
  • Fixed resource output not being computed correctly when combining multiple Enhancing traits


System
  • Minor optimizations