V 1.1.10h
This version fixes a few pesky issues with last week's big patch!
UX
Bugfixes
System
UX
- The game will now keep running in the background during the initial loading (so you can alt tab while it loads)
Bugfixes
- Fixed a post-update bug with assigning Pips for growth, then leaving one available, then assigning a different action to the dwelling, then save and reloading, getting Pips stuck forever (phew!)
- Fixed a post-update bug with some ailments not clearing correctly
- Fixed Pip cycling jumping twice per click
- Fixed bug with reloading a game with no research selected re-selecting an already completed building
- Fixed some copper ores appearing in non visible pivots on outer mountains
- Fixed Strong Bones quirk not working correctly
- Fixed nullreference on output checking when using Techs on a School
- Fixed resource output not being computed correctly when combining multiple Enhancing traits
System
- Minor optimizations