1. dotAGE
  2. News
  3. V 1.1.10 M

V 1.1.10 M

Some more fixes ported to the main branch while I work on events!

Bugfixes

  • Fixed bug with trying to remove assignment from a building through the new side-UI action skipping the "used resources" check
  • Fixed Pips not finding new homes if losing their home while they are stunned
  • Fixed Pips not being unassigned form work if their building disappears due to a change of terrain
  • Fixed Pips being able to resume working on fields if they lose their job but another Farmer is available
  • Fixed Pips getting assigned to plants many turns after one is depleted (the auto-reassignment is supposed to work only for the next turn instead)
  • Fixed camera getting stuck zoomed in when Elder is having a vision if disabling "zoom out on pass turn"
  • Fixed ghost output resources sometimes appearing on new games after resetting
  • Fixed resource pool mod returning wrong negative values at the start
  • Minor localization fixes