V 1.3.2 d
Balance
Bugfixes
- Randolph: Deadly events cannot appear anymore when failing simple risk events, and Deadly predictions are forced to select a Deadly event
Bugfixes
- Fixed some events being able to hit Tasks erroneously
- Fixed removing pavements in Randolph games not working on original pavements
- Fixed post end-game triggering some fake events that could block the game
- Fixed some tasks being re-set when a Watcher is being asked to perform another task but they are in the middle of the first task
- Fixed clearing burnging forests sometimes not removing the added danger correctly
- Localization fixes