V 1.4.1 b
Balance
UX
Bugfixing
- Revised "Lucky Dice" multiplier sorting so to make it cleaner, and actually double level 1 mini-boons (due to sorting, level 1 mini-boons had no visible difference)
- Handmade Stew: threat range from 3-3 to 2-2, to make it work better with "Lucky Dice"
- The Lucky One: level from 2-3 to 2-2, to make it work better with "Lucky Dice"
UX
- Moved Dynamic UI on top of other UIs so it does not get hidden by warnings
- If resources are produced only by passive means (i.e. only Mountain Springs), the resource cap warning won't be shown anymore
- Touch: Added pinch to zoom functionality
- Touch: Touching a button will now no more move the cursor automatically
- Touch: You can now interact with the grid even while choosing a building to build
- Touch: Improved building menu navigation
- Touch: Improved research tree navigation
Bugfixing
- Fixed "Boon: Strong Crops" also refilling non-planted crops
- Fixed bug with the camera when playing with all-zoomed out mode and an event happening not correctly resetting to zoomed-out
- Fixed bug with reloading multiple times burials multiplying the dead placed inside
- Fixed visual bug with some orchards and giving up a game
- Touch: Fixed some buttons not reacting correctly due to the scroll taking precedence
- Touch: Fixed not being able to exit Settings screen
- Switch: Fixed tutorial text being completely skipped with the first action
- Localization fixes